Life is Feudal: Forest Village

Life is Feudal: Forest Village

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浆果和蔬菜,坚果
   
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2017 年 9 月 22 日 下午 3:19
2018 年 12 月 11 日 上午 6:37
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浆果和蔬菜,坚果

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3种新的食物类型:浆果和蔬菜富含维生素,坚果富含热量。所有这些都可以收集和种植(探险队发现后),并用于厨房食谱(需要mod“kitchen&cooking”)。可能与其他聚集mod冲突!
35 条留言
Latyra 2023 年 3 月 2 日 上午 11:17 
Oh, you´re still active here :) Yes, that the problem with unfilled pockets is related to the higher number of species already seemed logical to me . But it´s more waste of time, when they don´t return to the barn and instead go cutting trees or mine rock. I deactivated it for now and still have fun with some other mods. I love your village healer and more houses and try out the trading dock, if i got enough resources. Thank you.
MEGADORI  [作者] 2023 年 3 月 2 日 上午 10:36 
Latyra - Thank you for your feedback! It is an issue that some have and others don't and I don't really know why. What definitely is a thing that can cause a problem is that gatherers will go out to one plant and gather it, and then they will only gather other plants of the same type, within their action radius. Then they "lock in" that food type,If they don't find any more plants, they will return to the hut, even if there are lots of other gatherable plants of the other types.
So when you are in an area where there are a few vegetable, fruit and nut plants, but not many of each, they will waste time with empty trips, gathering only a couple of one thing, instead of filling their basket with other available stuff. Sadly this is a mechanic I can't change. What you can try is to build your gathering hut somewhere else (low terrain is best, where vegetable plants are predominant), or if it doesn't work for you, deactivate gathering and boost farming. Sorry I don't have a better idea :-/
Latyra 2023 年 3 月 2 日 上午 8:39 
I like the idea of that mod, but i wonder why it massively reduces the total amount collected in my game. Not only do they run to the barn more often without the bags being full, my collectors are constantly taking on worker tasks with this mod. Without it I have around 500 fruits and 1500 vegetables in stock at the end of the first year. With mod it was just barely at all a fruit stock and 500 vegetables. I tried that more than once :)
MEGADORI  [作者] 2021 年 7 月 9 日 上午 3:26 
Thanks for translating :-)
(段)皮皮虾TV-斯team分虾 2021 年 3 月 7 日 上午 6:58 
3种新的食物类型:浆果和蔬菜富含维生素,坚果富含热量。所有这些都可以收集和种植(探险队发现后),并用于厨房食谱(需要mod“kitchen&cooking”)。可能与其他聚集mod冲突!
Alexandr1995 2020 年 6 月 19 日 下午 10:07 
Алексей Кот Если верить магическому шару оператива духовно оттаргает warning: can't load config. Но это лишь шар))) Логи в студию
Taitsuo 2019 年 12 月 19 日 下午 1:49 
thx for the answer
I didn't really know how nutrition values worked, but better to have a maximum of info ^^
MEGADORI  [作者] 2019 年 12 月 19 日 下午 12:07 
Taitsuo - Glad you like it :) You can look up the values of the nuts, berries and greens in the file food-res.lua. The values for the foods produced by the kitchen are in reskitchen.lua ion the folder of the kitchen mod.
Berries have 4,5 calories and vitamins B,C and D,
nuts have 9.0 calories and vitamins B and E,
greens have 4.0 calories and vitamins A, B, and C.
Stew (no matter from which recipe) has 14 calories and vitamins A, B, and D,
porridge (no matter from which recipe) has 10.5 calories and vitamins A,B, and E.

The vitamins however are not a value that is really very important for the villagers' health. If you see villagers with scurvy, that is caused by a general malnutrition (when a villager's calories fall under a certain threshold) and a lack of available herbs to cure it.
However vitamins play a role in the villagers' eating preferences, which is how I balanced my mod food ressources (apart from realism)
Hope that answers your questions :)
Taitsuo 2019 年 12 月 16 日 下午 5:42 
Thx for the mod(s <== I use un bunch of yours =p)
Where can I found the nutritional value (vitamine A,B,C,D) of the nuts, greens and berries and of the recipies of kitchen & cooking ? (I know nothing about modding, so I don't know where to look ^^')
MEGADORI  [作者] 2019 年 9 月 19 日 上午 2:23 
gnomeicecream - Thanks for reporting that issue :-) I'll try and see if I can hit up the creator of the crops mod, and if the incompatibility can be resolved maybe.