Life is Feudal: Forest Village

Life is Feudal: Forest Village

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项目 (193)
Adjustable lamps
创建者: MEGADORI
Makes the lights emitted from lamps adjustable./n Adjust the brightness, hue, and radius. Three presets...
Amber & Beads Workshop
This mod introduces to the core game new building Amber & Beads Workshop inspired by Vikings medieval structures and new resources - amber and beads jewellery. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in ...
Apothecary
This mod introduces to the core game new recipes - healthy compounds and mixtures and new building - Apothecary. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in ...
Artisans' House
This mod introduces to the core game a new housing building - Artisans' House. Fully random decorated and furnished. Offers accommodation for 8 people and additional functional garden providing food for its residents. Fully compatible with core game mechan...
Astrologer
This mod introduces to the core game new building - Astrologer and new resources such as Astrologer's Scrolls and Astrologer's Maps. Fully random decorated and furnished. Designed as mod connected with Scrivener Notary (Scribe). It needs to be placed in yo...
Bathhouse Service
创建者: MEGADORI
Provides the possibility to upgrade bathhouses, which increases the happiness and the area of effect and provides the possibilty for citizens to visit the bathhouse for relaxing. * The upgraded bathhouses has to be manned with a worker who keeps the water ...
Beamhouse
This mod introduces additional hides and leather production to supply Tannery or just to use as building providing you with additional hides when your island is built-up and you don't have enough wild animals to cover your standard crafting. After choosing...
Beekeeping House
This mod introduces to the game additional production of honey and beeswax as building supplying Chandler Workshop craft recipes. Can be used without Chandler Workshop as building supplying village only with additional honey. If you are using Chandler Work...
Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully random de...
Beverage's Square
This mod introduces to the core game new additional building - Beverage's Square and new true medieval recipe - aromatized rustic beer with fresh herbs. It can be used as additional alcohol crafting building. Working all year round. Fully random decorated ...
Blacksmith's Workshop
This mod introduces to the core game new crafting building - Blacksmith's Workshop. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint...
Bordar's House
This mod introduces new building for accommodating villagers - Bordar's House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 9 villagers....
Border Guard Towers
This mod introduces to the core game new buildings - Border Guard Towers. Offers 6 different types of twin towers with stone fences, ideal for additional protection from wild animals and Vikings raids. Fully random decorated and furnished. Building footpri...
Bread Oven
创建者: MEGADORI
Small cob oven building where 1 worker can bake bread. Takes little space, materials and time to build, but can be only staffed by one worker and does not make all bakery recipes available. Suitable for small settlements or a game start without houses. ...
Builders' yard
创建者: MEGADORI
New material storage building: Builders' yard. Holds 25000 units. Slightly better than three warehouses in size and capacity....
Burial Ground
This mod introduces to the core game new burial building - Burial Ground. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics and Funeral rites MOD. It ...
Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Designed as i...
Buttery
This mod introduces to the core game new crafting building - Buttery and new type of food, delicious and nutritious Buttery Delicacy. Fully random decorated and furnished. Designed as a stand-alone mod. Perfect for both, small and large settlements. Allows...
Castle kitchen
创建者: MEGADORI
As a town grows, so does it's hunger for fresh bread. This mod adds a new building for 4 bakers. - Makes bread production more effective by baking in bulk, providing work spots for 4 workers to work simultanously, and a new resource efficient recipe to mak...
Cattle & Poultry Breeding
This mod introduces to the core game new, various animals - milky and meaty cows, 3 types of chickens, additional boar farm, wild animals such as chickens and sheep (as a bonus), new type of food - delicious and nutritious venison, more complex fodder for ...
Chalk industry & improved schools
This mod introduces to the core game chalk industry, adds new building - chalk pit, new resource - chalk and new improved schools and upgraded schools (more students to teach, more workers to do teaching, more happier people, both children and adults). Des...
Chandler Workshop
This mod introduces to the core game new industry building - Chandler Workshop, new resources and new recipes such as candles, cinnamon candles, cloves candles. Fully random decorated and furnished. Ideal for large or small settlements. Blends perfectly wi...
Cheesemonger
This mod introduces to the core game new chain of production, new building - Cheesemonger and new resources such as almonds (new crop), almond milk, milky products and luxury milky products, both nutritious and delicious. Fully random furnished and decorat...
Chicken Coop
This mod introduces to the core game new animal building - chicken coop, sizeable, without an unnecessary wooden fence and with a higher number of animals to breed at. Fully compatible with core game mechanics, Enhanced Husbandry MOD and Cattle & Poultry B...
Chickens Hens
This mod introduces to the core game four agriculture buildings for chickens - vanilla and modded (white, brown, common) - Chickens Hens. Fully random decorated and furnished. Designed as a stand-alone mod, fully compatible with core game mechanics. It can...
Church
创建者: MEGADORI
New building: Church. Happiness building found in decorations. Does NOT actually serve any religious purpose and does NOT add any functions of religious nature to the game....
Church Garden
This mod introduces to the core game a new building - Church Garden. It offers additional source of herbs and spices. Perfect for small or large settlements. Fully random decorated. Works from Spring till Fall. Designed as a stand-alone mod. It can be plac...
Cider House
This mod is an alternative for more complex, large core game Tavern. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional alcohol - cider, easy and cheap to make (2 recipes...
Clay Pit
创建者: MEGADORI
Dig a pit for clay, as would be the normal thing to do. Fewer workers can work in a pit, but it is cheaper to build the work is less dangerous than in the mine. *!* The construction of the clay pit involves the actual digging of a pit. Should a clay pit be...
Clock tower
创建者: Sir Foxy
A decorative building providing a small hapiness bonus over a large area. The time displayed will equal the time set on your device, every hour the clock will strike the hour based on a 12h clock. *I used mods which reduce the footprints of buildings when ...
Close the Gates!
创建者: MEGADORI
* This mod is no longer necessary if you have the Guards! Guards! mod * This mod allows the palisade gate and castle gates to be closed and opened with a toggle button. Take care! Villagers can not pass through a closed gate and they can not open it autono...
Cloth Shed
This mod introduces to the core game new storage for clothes, both lighter and warmer, and modded ones such as cotton, linen and hemp cloth - Cloth Shed. Fully random decorated. Perfect for small or large settlements. Ideal near cloth industry. Connected w...
Coal mine
This mod introduces to the core game new building - Coal mine, an alternative source of core game charcoal. Charcoal keeps villagers warm in their houses. Fully furnished and random decorated. Designed as independent mod. It can be placed anywhere in your ...
Colliery
This mod introduces to the core game new mining building - Colliery. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine ore all year round. Building footprint 8 x 8. ...
Command Post
This mod adds to the core game additional building with hunters functionality. While Guards Guards MOD is active hunters will kill more effectively raiders (Vikings) and wild animals. Building footprint 7 x 7. Ideal for smaller villages or developed settle...
Constable Residence
This mod introduces to the game Constable Residence. It can accommodate up to 16 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance than core game large Houses. Additional happiness. Fully random furnished. Dec...
Costermonger
This mod introduces to the core game new type of food, new resources and new recipes - vinegar and pickled food. Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List. Remember, before turning this mo...
Cottager's Cottage
This mod introduces new building for accommodating villagers - Cottager's Cottage. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 5 villag...
Cows Pens
This mod introduces to the core game four agriculture buildings for modded cows and vanilla cows - Cows Pen. Fully random decorated and furnished. Designed as a stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in your M...
Crafting table
创建者: MEGADORI
A small work place for one person where the simplest tools and clothes can be crafted. Suitable for small villages....
Craftsmen's' House
This mod introduces to the core game a new type of housing - Craftsmen's' House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 24 villagers. Building footprint 14 ...
Dairy
创建者: Sir Foxy
Content To extend the food resources a dairy is added which is able to make cheese, butter, cream and yoghurt from milk. Resources Cheese Ingredients: 20Kcal Food: 29Kcal Craft time: 1,5min. vitamins = "B,C,E", Butter Ingredients: 14Kcal Food: 21Kcal Craft...
Decorative Gardens
This mod introduces to the core game 5 different decorative stone gardens - Square Garden, Smaller Square Garden, Three Squares Garden, Cross Square Garden and Six Squares Garden. Fully random decorated. Offers happiness services for your hard-working vill...
Donkeys Pen
This mod introduces to the core game new animal breeding building - Donkeys Pen and new types of donkeys (original light and dark brown). Fully random decorated and furnished. Allows your villagers to breed 14 donkeys in one pen at the same time. Perfect f...
Earth kiln
创建者: MEGADORI
New work building: Earth kiln, a mound of logs covered with clay that is slowly burnt to charcoal. On the whole quicker coal production, but less material efficient than the standart kiln....
Enhanced Husbandry
This mod introduces to the core game more realistic animal husbandry for chickens, pigs, sheep and cows. From now on your animals will not only provide your village with milk, eggs, wool and meat but also with nutritious poultry and beef ham and for player...
Extended Storage Management
This mod introduces to the core game extended version of MEGADORI Stoarge Management MOD. It offers the possibility to choose from 160 new resources stored in barns and other storage buildings as well, instead of original 96. It's an additional solution fo...
Fisherman Shed
This mod introduces to the core game new storage for fish and modded seafood - Fisherman Shed. Fully random decorated. Perfect for small or large settlements. Connected with Extended Storage Management MOD. Fully compatible with Fishmonger & Seafood Farms ...
Fishmonger & Seafood Farms
This mod introduces to the core game new type of food - varied seafood, new buildings - Fishmonger Shop, Oysters Farm, Crabs Farm, Squids Farm, new resources - oysters, crabs meat, squids, fishmonger delicacy and several, nutritious food recipes. Fully ran...
Fletcher & Bowyer Workshop
This mod introduces to the core game new industry - arrows and bows crafting (as trade wares), new building - Fletcher and Bowyers Workshop and new resources such as arrows, bows, chicken feathers. Fully random decorated and furnished. Designed as connecte...
Fodder Shed
This mod introduces to the core game new building, Fodder Shed which will provide your village with additional oat and hay for your livestock. Fully random decorated and furnished. Fits perfectly either in smaller or larger settlements. It offers a solutio...
Forester House
创建者: MEGADORI
A workplace for up to 5 foresters. Action radius 75....
Functional trade fair
创建者: MEGADORI
This mod changes the role of the trade fair building and adds a new functionality: Workers will actively collect desired resources from nearby storage a the trade fair. Villagers get resources they need (food, fuel, clothes, tools) from the trade fair, but...
Furnished houses
创建者: MEGADORI
*!* This mod is part of a bundle: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1607867200 If the bundle is in use, this mod is no longer necessary *!* Furniture for the shack and the small house. Furniture for the big houses and the hostel soon t...
Gatherers Post
This mod introduces to the core game new agriculture building - Gatherers Post. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint 9 x...
Gathering Tent
创建者: MEGADORI
An improvised building for one gatherer and with a limited gathering radius. Suitable for a start without houses....
Glassworks & sand pit
This mod introduces to the core game new industry - glassworking, new resources - sand and new trade wares for export - highly valued glassworks (mirrors, stained glass windows, glass vessels). Fully random decorated and furnished. Designed as a stand-alon...
Grassier Grass
创建者: MEGADORI
Makes the grass in the field look more like grass. Purely cosmetic, no values changed....
Greenery
This mod introduces to the core game new storage building for herbs. Perfect for small or large settlements. Connected with Extended Storage Management MOD. Fully compatible with core game mechanics. Ideal to place near Herbalist Hut or healing services bu...
Greenhouse
This mod introduces to the core game new building made from glass and wood - Greenhouse. Fully random decorated and furnished. Designed as mod connected with Glassworks & sand pit MOD (should be placed after Glassworks MOD). Allows you to grow additional v...
Grinding Stone
创建者: MEGADORI
A new workplace to grind grain to flour by hand. One worker only and very slow work to make up for low building cost....
Guards! Guards!
创建者: MEGADORI
This mod is for all players who like to not only build impressive city walls and formidable castles, but who also like to see them put to use. FEATURES - Villagers can walk on walls and up towers (mod option "Accessable walls") - New buildings - Combat sys...
Hamlet's Healer
This mod introduces to the core game new healing services building - Hamlet's Healer. Fully random decorated and furnished. Offers possibility to cure 14 sick villagers. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully comp...
Haystack
This mod introduces to the core game new storage building for vanilla game hay. Perfect for small villages and cozy settlements. Ideal for placing near unmodded pastures such as cows, pigs or sheep pastures. Connected with Extended storage management MOD /...
Healers Bundle
This mod introduces to the core game Healers Bundle with mods such as Medieval Garden, Healers Hut, Smaller Healer Shop and Town's Healer. Fully compatible with core game mechanics. Designed as a stand-alone bundle. Mod's options allow you to choose which ...
Healers Hut
This mod introduces to the core game new building - Healers Hut. Perfect for smaller villages and nice, cozy small settlements. Healer at Healers Hut can heal your villagers from core game heavy diseases i.a. plague. Herbs can be gathered from Spring till ...
House for Common Women
This mod introduces to the core game new building - House for Common Women and new place providing happiness to your hardworking villagers. Fully random decorated and furnished. Designed as mod connected with silver industry. It must be placed according to...
Housing Bundle
This mod introduces to the core game Housing Bundle including mods such as Serfs House, Cottager's Cottage, Peasants House, Bordar's House, Medieval Almshouse, Medieval Barracks, Constable Residence, Town Houses, Craftmens' House, Town Residence, Town Mans...
Hunting camp
创建者: MEGADORI
A simple camp for hunters to set up immediately....
Hunting lodge
创建者: MEGADORI
A cosy log cabin for up to 5 hunters. Action radius 85....
Improved rotated walls
Mod requested due to incompatibility of another mod. Now you can build your towns and villages using rotated walls without interfering with buildings footprints (not recommend to change core game values). Enjoy! :) ***Remember, while using this mod your vi...
Jeweller Workshop & Gems
This mod introduces to the core game new industry - jewellery craft, new buildings - Jeweller Workshop and Gems Mine (optional) and new resources such as jewellery and jewellers gems. Fully random decorated and furnished. Designed as independent mod. It ca...
Joiner's Workshop
This mod introduces to the core game a new crafting building - Joiner's Workshop. Fully random decorated and furnished. Offers possibility to craft furniture introduced by More complex building materials MOD. Designed as connected mod. It needs ti be place...
Kitchen & Cooking
创建者: MEGADORI
New building: kitchen. Innkeepers work there and cook warm meals from simple foods. 2 new foods: porridge and stew. 4 basic recipes. Makes oat available as food ingredient. * More recipes get available if the mod "Nuts, Berries&Greens" ( https://steamcommu...
Kitchen Garden
创建者: MEGADORI
Sizable kitchen garden for town areas. Produces vegetables and/or fruits (as selected) from spring through autumn * Sizable (like fields, pastures etc.), the minimum size is 2x2 cells (10x10 tiles) * Grows vegetables and fruits: Both can be activated and d...
Large barn
创建者: MEGADORI
A large barn building for your extensive farming needs. Holds 20,000 units. Also looks good in a town....
Large Shed
This mod introduces to the core game new storage building - Large Shed. Fully random decorated and furnished with lamps, plants and colorful roofs matching Constable Residence, Barracks, Medieval Sawmill, Rustic Granary, Tithe Barn, Medieval Almshouse, Bor...
Lighthouse
创建者: MEGADORI
A light to guide the ships near your shores: Adds a lighthouse building that brightens the night with a large flame, as long as firewood is provided by a worker. Spreads a bit of happiness and makes ship expeditions 33% faster, and safer. Compatibility wit...
Longhouse
创建者: MEGADORI
Recreation of a slavic/germanic/nordic longhouse. Multi-purpose modular building: Two buildings make one complete longhouse with entrances on both long sides. Any combination is possible. Modules: Living hall - Dwelling for 6 inhabitants. - Happiness and b...
Lumbermill
This mod introduces to the core game new craft building - Lumbermill. Fully random decorated and furnished. Designed as a stand-alone, independent mod. Building footprint 28 x 20. Offers additional production of firewood and lumber (lumber craft when More ...
Manor House
创建者: MEGADORI
New buildings: Luxurious stone houses for your villagers to live in splendor. High happiness and birth chance, but also high building cost and fewer inhabitants than big houses/hostels. This house, while having a footprint similar to the big vanilla house,...
Marble Quarry
This mod introduces to the core game new industry - mining marble, new building such as Marble Quarry and new resource - marble. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Mining marble is...
Market Stall
创建者: MEGADORI
New storage buildings: Market stalls for small places or to build a large custom market. Contains: 1 big stall for 3000 units of resources, 2 small stalls for 1500 units of either resources or materials, 2 market carts for 1000 units of either resources or...
Mead Shed
This mod introduces to the core game new storage building - for storing only honey - Mead Shed. Fully random decorated and furnished. Ideal for small or large settlements. Perfect for placing it near core game Apiary. Mod connected with Extended Storage Ma...
Medieval Almshouse
This mod introduces to the game Medieval Almshouse (in Middle Ages offering accommodation for poor people and founded by charity). It can accommodate up to 20 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance ...
Medieval Barracks
This mod introduces to the game Medieval Barracks. It can accommodate up to 12 villagers and be used both in smaller villages or in larger settlements. Less pregnancy chance than in small houses. Additional happiness. Fully random furnished. Decorated with...
Medieval Clothing
This mod introduces to the core game more complex and multistaged chain of cloth production, three, new buildings - Tailor Shop, Dyeworks, Tailor's Apprentice, new resources - linen, cotton and hemp clothing, new recipes - linen, cotton, woolen and hemp ga...
Medieval Crops
This mod introduces to the core game new, medieval crops such as blueberries, strawberries, mullberry tree, mushrooms, culinary herbs, sedge, root crop, medicinal herbs, sweetcorn, cotton, carrots, beets, rice, spinach, lentils, turnips, radishes, lettuce ...
Medieval delicacies
This mod introduces to the core game carefully chosen, medieval recipes with delicious, nutritious delicacies (food) such as lard, rustic bread, buttermilk, roasted salmon, sweet custards, peasant delicacies, cottagers delicacies, curdled milk and sugar-co...
Medieval Expeditions
This mod introduces to the core game new, much more realistic resources required to send ships on expeditions (core game pies are quite hilarious). You can also choose the type of preserved food - smoked, salted, pickled or sweetened food. Resources such a...
Medieval garden
This mod introduces to the game additional source of herbs and it can be used as alternative for Herbalists Hut. Perfect for smaller villages or fully built-up islands where there is none herbs to gather or place to build a Herbalists Hut. Garden works all...
Medieval milky sheep
More realistic medieval production of milk. Mod introduce to the game sheep that will give your villagers another source of milk, the same as cows. It also changes cow's milk production to match sheep's milk production so cow will give you 2 milk in one ci...
Medieval Pantry
This mod introduces to the core game new storage building for bread and other pastries such as vanilla game pies. Perfect for small villages and cozy settlements. Ideal for placing near unmodded bakeries. Connected with Extended storage management MOD / St...
Medieval Saltworks
This mod introduces to the core game new industry - saltworks, new 3 buildings (Mineral salt mine, Brine House, Underground salt mine) and new resources - non-spoiled salted food and valuable new spice - salt. Fully random decorated and furnished. Designed...
Medieval Sawmill
This mod introduces to the core game new building - improved Medieval Sawmill. More workers and higher firewood output than in core game lumberjack or upgraded sawmill. Fully random decorated and furnished. Six randomized roofs, each color depends on build...
Medieval Tithe Barn
This mod introduces to the game additional Medieval Tithe Barn. An interesting alternative for core game low-capacity barns. Beautifully harmonizes with castle buildings. Fully furnished and random decorated. Perfect for any kind of settlement. It can be u...
Merchants' Stalls
This mod introduces to the core game eight different merchants' stalls offering various animals. Trade currency depends on silver industry - grain is the base payment. Fully random decorated and furnished. Ideal for small or large settlements. Blends perfe...
Metals Stacks
This mod introduces to the core game new storage for steel and cast iron (necessary resources to produce vanilla tools such high-quality and steel tools) - Iron Stack and Steel Stack. Decorated with wooden railed fences. Perfect for small or large settleme...
Moneyer's Shop
This mod introduces to the core game new buildings - Moneyers Shop, Copper Mine and Tin Mine, new resources - copper ore, tin ore, copper coins, bronze coins, brass coins, silver coins and gold coins (if Trade Empire mod is active) and new recipes with coi...
More complex building materials
创建者: MEGADORI
This mods adds two tiers of building materials to the game: lumber and ironwares, and furniture. More advanced buildings require these materials. COMPATIBLE with all my building mods! For this to work correctly, this mod must be ABOVE OTHERS in the modific...
More houses
创建者: MEGADORI
More living houses for your villagers. Two thatched houses and a log house. Accomodate 4 villagers each. Homely decoraed....
More productive animals
创建者: cstoneburner
All mammals produce both meat and skins. Sheep produce milk. Livestock reproduces at rates closer to reality....
Mussels farms & nacre
This mod introduces to the core game new industry - mussels farming and collecting nacre, new buildings such as Mussels farms (for breeding mussels) and rustic Clams stall, new resources - mussels (food), nacre (high valued trade ware), clams delicacy (foo...
Nomads Caravans
This mod introduces to the core game additional housing - Small Nomads Caravans. Ideal for both, small or large settlements. Fully random furnished and decorated with beautiful wagons made by Sir Foxy. Offers accommodation for up to 24 villagers. Building ...
Nomads Post
This mod introduces to the core game possibility of additional citizens in your settlement. Nomads will arrive on random occasions, so remember to always have at least one prepared empty house for them (more than 1 is recommended). You can also invite noma...
Ore Deposit
This mod introduces to the core game new mining building - Ore Deposit. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine ore all year round. Building footprint 8 x ...
Pasteler Shop
This mod introduces to the core game new chain of production, new building - Pasteler Shop, new resource - delicious and nutritious sweetened food and new recipes with fruits, sugar, almonds, milk and various spices. Fully random furnished and decorated. D...
Peasants House
This mod introduces to the game additional building for accommodating villagers - Peasants House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Accommodat...
Pedlars' House
This mod introduces to the core game a new housing building - Pedlars' House. Fully random decorated and furnished. Offers accommodation for 6 people and steady supply of firewood for its residents. Fully compatible with core game mechanics. Ideal for smal...
Perfumer's Atelier
This mod introduces to the core game new resources - perfumes and linseed oil and new building to craft it - Perfumer's Atelier. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Before turning t...
Pigs Pens
This mod introduces to the core game two agriculture buildings for new types of pigs and vanilla ones - Pigs Pen. Fully random decorated and furnished. Designed as stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in you...
Pithouse
创建者: MEGADORI
Recreation of a slavic or germanic pithouse, a dwelling that is partially underground. Cheap, robust, but only suitable for temporary living....
Pottery Workshop
This mod introduces to the core game new industry building - Pottery Workshop, adds new resources and new recipes such as mugs, tankards, bowls, jars, pitchers - all made with pottery. Fully random decorated and furnished. Designed as a stand-alone mod. It...
Rangers's Lodge
This mod introduces to the core game new agriculture building - Rangers's Lodge. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint 9 ...
Reddish Village & golden eggs
This mod introduces to the core game a small cozy village with beautiful reddish roofs and a lot of decorations. All of new buildings are fully decorated and furnished. It adds also new resource collected by workers at Gatherers Hut - valuable and rare gol...
Riga Map 1024x1024
创建者: 1abebee
Map in size of 1024x1024 representing geographic area of Latvia, Estonia and part of Lithuania. Included Saaremaa, Miiumaa, Muhu and (Ruhnu) Islands. Starting point in Riga. Map size: Normal Relief: Plains Same map: Saaremaa Map 1024x1024 (Staring point on...
Roadside Inn
This mod is an alternative for more complex and larger Travelers Inn mod. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional, nutritious meals - roadside poultry, easy an...
Roadside Tavern
This mod introduces to the core game new recipes - mead, wine and dark beer with herbs and new building - Roadside Tavern. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as independent mod. It can be placed anyw...
Root cellar
创建者: MEGADORI
A small resource storage for your gathering and veggie growing community in the woods. Holds 3000 units...
Rustic Granary
This mod introduces to the game additional building for storing village resources - Rustic Granary. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Six randomized roofs defined by build place. Capacity: ...
Scrivener notary
This mod introduces to the core game new building - Scrivener Notary and new resources such as Scrivener's Scrolls, Scrivener's Small Scrolls, Parchment and Irongall Ink. Fully random decorated and furnished. Designed as mod connected with Astrologer. It n...
Seamstress's Shop
This mod introduces to the core game new industry - silk crafting, new building - Seamstress Shop, new resources such as high value silk, comfy blankets, silk cloth, silk pillows (with feathers) and silk cocoons breed in mulberry trees. Fully random decora...
Serfs House
This mod introduces to the core game additional housing - Serfs House. Ideal for both, small or large settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Offers accommodation for up to 6 villagers. Higher pregn...
Sheep Pen
This mod introduces to the core game new, agriculture building for vanilla game sheep - Sheep Pen. Fully random decorated and furnished. Designed as stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Fu...
Silver Mine
This mod introduces to the core game new industry - silver mining, new resource - silver ore and new building - silver mine. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List when using as stand-a...
Silversmith Shop
This mod introduces to the core game silver crafting industry, new building - Silversmith Shop and new resources such as silverware, silver jewellery and silver clothes. Fully random decorated and furnished. Designed as connected mod with Silver Mine and M...
Slaughterhouse
This mod introduces to the core game new, originally designed building, Slaughterhouse. Fully random decorated. Programmed as mod connected with Enhanced Husbandry and Smaller Butchers Shop/Butchers Shop MODs (should be placed after listed mods). Allows yo...
Small Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Small Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully ran...
Small edible garden
This mod introduces additional source of vegetables and it can be used as alternative for Gatherer's Hut. Perfect for smaller villages or fully built-up islands where there is none vegetables to gather or place to build a Gatherer's Hut. Garden works all y...
Small Greenhouse
This mod introduces to the core game new building made from glass and wood - Small Greenhouse. Fully random decorated and furnished. Designed as mod connected with Glassworks & sand pit MOD (should be placed after Glassworks MOD). Allows you to grow additi...
Small Poultry House
This mod introduces to the core game new building, Small Poultry House, inspired by medieval Vikings structures. It will give your villagers an additional source of delicious and nutritious eggs all year round and for players using at the same time Enhance...
Small Stable
This mod introduces to the core game new animal breeding building - Small Stable. Fully random decorated and furnished. Compatible with core game mechanics. Allows to breed 8 donkeys in one stable. Ideal for small or large settlements. Designed as a stand-...
Small Town's Fair
This mod introduces to the core game new storage and decorative building - Small Town's Fair. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal...
Smaller Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Smaller Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Desig...
Smaller Healer Shop
This mod introduces to the game a new building - smaller healer shop, perfect for smaller villages and nice, cozy small settlements. It will heal your sick villagers from core game's heavy diseases such as rabies and plague. Remember to gather herbs using ...
Smaller Pantry
This mod introduces to the core game new smaller storage building for bread and other pastries such as pies - Smaller Pantry. Perfect for small villages and cozy settlements. Ideal for placing near bakeries. Connected with Extended storage management MOD /...
Smaller School
This mod introduces to the core game new building - Smaller School. Fully random furnished and decorated. It can accommodate up to 6 children at the same time. Perfect for smaller villages and settlements. Building footprint 5x5. Fully compatible with Chal...
Smoke House
This mod introduces to the core game new type of rich food - smoked food (new resource), new recipes and new craft building - Smoke House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mod List. Idea...
Steel Workshop
This mod introduces to the core game a new craft building - Steel Workshop. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for large develop...
Stockpile Storage
This mod is additional stockpile storage inspired by Banished and requested by a lot of my loyal fans. It can be placed anywhere in your Mod List. Building footprint 5x5. Storage materials capacity - 10 000 units. Small, cozy, with wooden fences. Ideal for...
Stone Bridge
创建者: MEGADORI
A bridge built from stone to use over water or land. * 4 squares wide and designed to fit a 2 squares wide street * Start/end parts cost 60 stone and cover 6 squares. Middle parts cost 40 stone and span 4 squares * Due to a basic property of the game it is...
Stone Quarry
This mod introduces to the core game new mining building - Stone Quarry. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine stone ore all year round. Building footpri...
Storage Bundle
This mod introduces to the core game Storage Bundle including mods such as Stockpile Storage, Medieval Tithe Barn, Rustic Granary, Larger Stockpile, Wine Cellar, Large Shed, Village Repository, Village Reserve, Stove fuel sheds, Haystack, Medieval Pantry, ...
Storage Management
创建者: MEGADORI
Adds an interface to storage buildings that lets you chose which resources are allowed to store at the individual buildings. * Restricts the automatic depositing of resources by villagers according to your settings * Saves an individual profile to each sto...
Storage shacks
创建者: MEGADORI
Two smaller storage buildings * Small wooden shack for storing building materials Smaller and cheaper than the base game warehouse, but not as much storage * Small shed for storing resources - recreated from original mod by pbox Smaller and cheaper than th...
Stove fuel sheds
This mod introduces to the core game two new storage buildings - for storing firewood and charcoal - Firewood Shed and Charcoal Shed. Both stores only stove fuel without the need of a player managing it. In order to work sheds need to be placed after Exten...
Sugar Mill
This mod introduces to the core game new chain of production, new building - Sugar Mill and new resources such as sugar and sugarcane (new crop). Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List ...
Tannery
This mod introduces to the core game new industry building - Tannery, adds new resources such as leather and leather gallantry and new recipes - pouches, flasks, belts. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed a...
Tools Stack
This mod introduces to the core game new storage for tools (necessary to expand and survive) such as primitive, high-quality and steel tools - Tools Stack. Fully random decorated. Perfect for small or large settlements. Ideal to place it near Blacksmith's ...
Town Chapel
This mod introduces to the core game new burial building - Town Chapel. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. It can accommodate up to 25...
Town decorations
创建者: Sir Foxy
Content A small decorative pack to give the village a more personal look. Includes flowerbeds, fountains, flags, lanterns, extra fences, barrels, crates and an outhouse. Note: recommended to use big d pack mod, for it offers shrubs and shrubberies aswell a...
Town Hostelry
This mod introduces to the core game additional crafting building - Town Hostelry. Fully random decorated and furnished. Ideal for both, small or large settlements. Compatible with core game mechanics, recipes introduced at vanilla Bakery and modded recipe...
Town Houses
This mod introduces to the core game a new type of housing - Town Houses. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 12 villagers. Building footprint 14 x 10. P...
Town Mansion
This mod introduces to the core game a new type of housing - Town Mansion. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 36 villagers. Building footprint 14x14. Id...
Town Pension
This mod introduces to the core game a new type of housing - Town Pension. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 42 villagers. Building footprint 26x15. Id...
Town Residences
This mod introduces to the core game a new type of housing - Town Residences. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 18 villagers. Building footprint 14x14....
Town's Bathhouse
This mod introduces to the core game a new happiness services building - Town's Bathhouse. It requires tallow soap crafted at Butchers Shops to be fully operational. Designed as mod connected with Chandler Workshop MOD and Butchers Shop MOD / Smaller Butch...
Town's Caravan Stable
This mod introduces to the core game new animal breeding building for donkeys (both vanilla and modded) - Town's Caravan Stable. Fully random decorated and furnished. Compatible with core game mechanics. Allows to breed 14 donkeys in one stable. Ideal for ...
Town's Estates
This mod introduces to the core game new functional, housing buildings - Humble and Wealthy Town's Estates. Fully random decorated and furnished. Offers functional garden providing food for its residents and accommodation for 10 and 14 villagers (depends o...
Town's Fair
This mod introduces to the core game new storage and decorative building - Town's Fair. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for s...
Town's Funeral House
This mod introduces to the core game new burial building - Town's Funeral House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics and Funeral rites M...
Town's Graveyard
This mod introduces to the core game new burial building - Town's Graveyard. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics and Funeral rites MOD. ...
Town's Healer
This mod introduces to the core game new building - Town's Healer and allows you to heal 20 poor, sick villagers. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. You must have herbs to start he...
Town's Hearth
This mod introduces to the core game new services building - Town's Hearth. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for small or larg...
Town's Leathery
This mod introduces to the core game new leather industry building - Town's Leathery. Fully random decorated and furnished. Designed as connected mod - for players with activated Tannery MOD. Ideal for small or large settlements. Blends perfectly with cast...
Town's Scholars
This mod introduces to the core game new educational building - Town's Scholars. Fully random furnished and decorated. It can accommodate up to 16 children. Perfect for small or large settlements. Building footprint 18 x 16. Fully compatible with Chalk Ind...
Town's Slaughterer
This mod introduces to the core game new industry building - Town's Slaughterer. Designed as connected mod - for players with activated Butchers Shop or Small Butchers Shop. Fully random decorated and furnished. Ideal for small or large settlements. Blends...
Trade Dock
创建者: MEGADORI
A trade building at the seashore - because on an island, who would you be trading with. Functions like the castle market....
Training Yard
This mod introduces to the core game new building - Training Yard. It can accommodate up to 8 high-skilled hunters. Fully random decorated and furnished. Higher efficiency in hunting wild animals and killing raiders. Ideal for both, small or large settleme...
Travelers Inn
This mod introduces to the core game new building - Travelers Inn, new resources (nutritious and delicious food) - Fine traveler's meal and Traveler's meal and new recipes Delicacy and Fine Delicacy. Fully random decorated and furnished. Designed as mod co...
User-friendly GUI changes
This mod introduces to the core game a new more friendly, fully automated interface for players. It replaces Extended Resource List, Extended Event Log and Larger Village Map MODS. It changes GUI to your liking according to chosen, implemented, various opt...
Village healer & herb garden
创建者: MEGADORI
Two new buildings: Healer's house for a smaller village (1 worker, max 3 patients) and a herb garden to produce herbs. Can designed to fit together but can be built seperately....
Village Hall
This mod introduces to the core game new additional buildings with various purposes - Village Hall (house), Dining Hall, Bier Halle, Trade Hall, Scholars Hall and Village Storage. Fully random decorated and furnished. Ideal for small, cozy settlements with...
Village Repository
This mod introduces to the core game new storage building - Village Repository. Fully random decorated and furnished. Ideal for small, cozy settlements with varied thatched buildings or as main village warehouse storing materials. Designed as independent m...
Village Reserve
This mod introduces to the core game set of two new storage buildings - Village Reserve Resources to store core game/modded resources, and Village Reserve Materials to store core game/modded materials. Footprint 4x4, ideal for small, cozy settlements or la...
Village Well
This mod introduces to the core game new building - Village Well with default capacity of storing 1 000 units of delicious water. It's perfect as the main water source and it's highly recommended to place at least one of the village wells in the centre of ...
Vineyard & Winery
创建者: MEGADORI
New field crop: Wine New building: Winery - a tavern where wine (alcohol) is made and served. Wine crop * Yields fruits * If mod "Nuts,Berries&Greens" is active, the crop yields berries instead . https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=11422...
Watchtowers
This mod introduces to the core game new buildings - Watchtowers. Offers possibility to build 6 different types of watchtowers with stone fences, ideal for additional protection from wild animals and Vikings. Fully random decorated and furnished. Building ...
Weald Troops
This mod introduces to the core game new building - Weald Troops. It can accommodate up to 12 high-skilled hunters. Fully random decorated and furnished. Larger radius and higher efficiency in hunting wild animals and killing raiders. Building footprint 14...
Wild sheep
创建者: cstoneburner
Sheep roam wild on your island and can provide you with wool, skins and meat, but are free spirits that can't be tamed....
Wine Cellar
This mod introduces additional storage building for alcohol (only). It will also provide your village with up to 100 free wine barrels per year, depending on climate and favourable seasons. No workers needed. Designed as independent mod. It can be placed a...
Wood chopping block
创建者: MEGADORI
What more does a person need to chop some wood but a block and an axe....
Wooden fences
This mod introduces to the core game new decorations - six, varied by height and patterns wooden fences. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Perfect for small or large settlements. Offers the possibility to build fen...
Redecorations Bundle
This mod introduces to the core game redecorated, fully furnished buildings such as Herbalist, Hunter, Gatherer, Carpenter, Weaver, Healer, Bakery, Tavern. Includes also MEGADORI's School Redecorated and Furnished Houses (shacks and small houses). It offer...
Research & Academy
创建者: MEGADORI
Research overhaul mod. This mod increases impact of technology research on some basic gameplay aspects. The pacing of village expansion and and technological development gets linked to the advancement in the tech tree. Features: New research/school buildin...
Costard Shed
This mod introduces to the core game new storage building for raw food such as fruits and vegetables and modded one added by Costermonger MOD - pickled food. Fully random decorated and furnished. Perfect for small or large settlements. Connected with Exten...
Fountain of Youth
This mod introduces to the core game mysterious Fountain of Youth inspired by Pirates of the Caribbean. Fountain will give your villagers their youth again but only on two conditions - sacrifice and proper age. Fountain is created when starting new game on...
Gambling Den
This mod introduces to the core game new feature - gambling with modded currency such as coins, silver and gold and new building - Gambling Den. Fully random decorated and furnished. Ideal for small or large settlements. Fully compatible with game mechanic...
Flavors of the Orient
This mod introduces to the core game new true medieval oriental flavors, highly valued spices common-known and consumed in Middle Ages: ginger, cinnamon, cloves, nutmeg, pepper, mace, cardamom and saffron. Designed as independent mod. It can be placed anyw...
Larger stockpile storage
This mod is another additional stockpile storage inspired by Banished. It can be placed anywhere in your Mod List and disabled at any time. Building footprint 10x10. Storage materials capacity - 25 000 units. Larger version of stockpile storage mod with 2x...
Mining Shaft
This mod introduces to the core game new mining building - Mining Shaft. Fully random decorated and furnished. Designed as mod connected with Silver Mine MOD. In order to work properly, it should be placed after Silver Mine in your Mods List. Offers possib...
Noisy Mountainous World
创建者: Norway Rules
A world created by noise and some math. Plus some help from paint....
Village Shelter
This mod introduces to the core game new crafting building - Village Shelter and new resource - Shelter Meal. Fully random decorated and furnished. Ideal for both, small or large settlements. Fully compatible with core game mechanics. Building footprint 14...