Project Zomboid
Anticipating Zombies [41.66+]
Показані результати 1–7 із 7
Оновлено: 8 лют. 2024 о 11:59

Changed the way zombie speed is calculated. This should stop zombies from being faster than intended

Оновлено: 2 берез. 2022 о 10:22

IndieStone has changed the functionality of getZombieLungeSpeed. Mod now uses getSpeedMod to determine speed.

Оновлено: 12 трав. 2020 о 9:18

Added zombie:getTarget() to fix nil pointer.

Оновлено: 28 верес. 2017 о 2:37

Added a small check to prevent having zombies having no target.

Оновлено: 27 серп. 2017 о 11:50

Оновлено: 11 лип. 2017 о 13:25

update 1:
* Fixed TargetVelocity.
* Lunging zombies only anticipate when then are near you, should prevent slow shamblers from attempting to out manouver you while being 10 meters away...
* While trying to run past zombies, the zombies should move more towards you instead of only cutt ing off your route

Оновлено: 7 лип. 2017 о 1:27