Project Zomboid

Project Zomboid

Anticipating Zombies [41.66+]
Se afișează 1-7 din 7 intrări
Actualizare: 8 febr. 2024 @ 11:59

Changed the way zombie speed is calculated. This should stop zombies from being faster than intended

Actualizare: 2 mart. 2022 @ 10:22

IndieStone has changed the functionality of getZombieLungeSpeed. Mod now uses getSpeedMod to determine speed.

Actualizare: 12 mai 2020 @ 9:18

Added zombie:getTarget() to fix nil pointer.

Actualizare: 28 sept. 2017 @ 2:37

Added a small check to prevent having zombies having no target.

Actualizare: 27 aug. 2017 @ 11:50

Actualizare: 11 iul. 2017 @ 13:25

update 1:
* Fixed TargetVelocity.
* Lunging zombies only anticipate when then are near you, should prevent slow shamblers from attempting to out manouver you while being 10 meters away...
* While trying to run past zombies, the zombies should move more towards you instead of only cutt ing off your route

Actualizare: 7 iul. 2017 @ 1:27