Project Zomboid

Project Zomboid

Anticipating Zombies [41.66+]
1-7 van 7 items weergegeven
Update: 8 feb 2024 om 11:59

Changed the way zombie speed is calculated. This should stop zombies from being faster than intended

Update: 2 mrt 2022 om 10:22

IndieStone has changed the functionality of getZombieLungeSpeed. Mod now uses getSpeedMod to determine speed.

Update: 12 mei 2020 om 9:18

Added zombie:getTarget() to fix nil pointer.

Update: 28 sep 2017 om 2:37

Added a small check to prevent having zombies having no target.

Update: 27 aug 2017 om 11:50

Update: 11 jul 2017 om 13:25

update 1:
* Fixed TargetVelocity.
* Lunging zombies only anticipate when then are near you, should prevent slow shamblers from attempting to out manouver you while being 10 meters away...
* While trying to run past zombies, the zombies should move more towards you instead of only cutt ing off your route

Update: 7 jul 2017 om 1:27