Project Zomboid

Project Zomboid

Anticipating Zombies [41.66+]
目前顯示第 1-7 項,共 7 項
更新:2024 年 2 月 8 日 @ 上午 11:59

Changed the way zombie speed is calculated. This should stop zombies from being faster than intended

更新:2022 年 3 月 2 日 @ 上午 10:22

IndieStone has changed the functionality of getZombieLungeSpeed. Mod now uses getSpeedMod to determine speed.

更新:2020 年 5 月 12 日 @ 上午 9:18

Added zombie:getTarget() to fix nil pointer.

更新:2017 年 9 月 28 日 @ 上午 2:37

Added a small check to prevent having zombies having no target.

更新:2017 年 8 月 27 日 @ 上午 11:50

更新:2017 年 7 月 11 日 @ 下午 1:25

update 1:
* Fixed TargetVelocity.
* Lunging zombies only anticipate when then are near you, should prevent slow shamblers from attempting to out manouver you while being 10 meters away...
* While trying to run past zombies, the zombies should move more towards you instead of only cutt ing off your route

更新:2017 年 7 月 7 日 @ 上午 1:27