Project Zomboid
Anticipating Zombies [41.66+]
1–7 из 7
Обновление: 8 фев. 2024 г. в 11:59

Changed the way zombie speed is calculated. This should stop zombies from being faster than intended

Обновление: 2 мар. 2022 г. в 10:22

IndieStone has changed the functionality of getZombieLungeSpeed. Mod now uses getSpeedMod to determine speed.

Обновление: 12 мая. 2020 г. в 9:18

Added zombie:getTarget() to fix nil pointer.

Обновление: 28 сен. 2017 г. в 2:37

Added a small check to prevent having zombies having no target.

Обновление: 27 авг. 2017 г. в 11:50

Обновление: 11 июл. 2017 г. в 13:25

update 1:
* Fixed TargetVelocity.
* Lunging zombies only anticipate when then are near you, should prevent slow shamblers from attempting to out manouver you while being 10 meters away...
* While trying to run past zombies, the zombies should move more towards you instead of only cutt ing off your route

Обновление: 7 июл. 2017 г. в 1:27