Project Zomboid

Project Zomboid

Anticipating Zombies [41.66+]
Viser 1–7 av 7 bidrag
Oppdatering: 8. feb. 2024 @ 11.59

Changed the way zombie speed is calculated. This should stop zombies from being faster than intended

Oppdatering: 2. mars 2022 @ 10.22

IndieStone has changed the functionality of getZombieLungeSpeed. Mod now uses getSpeedMod to determine speed.

Oppdatering: 12. mai 2020 @ 9.18

Added zombie:getTarget() to fix nil pointer.

Oppdatering: 28. sep. 2017 @ 2.37

Added a small check to prevent having zombies having no target.

Oppdatering: 27. aug. 2017 @ 11.50

Oppdatering: 11. juli 2017 @ 13.25

update 1:
* Fixed TargetVelocity.
* Lunging zombies only anticipate when then are near you, should prevent slow shamblers from attempting to out manouver you while being 10 meters away...
* While trying to run past zombies, the zombies should move more towards you instead of only cutt ing off your route

Oppdatering: 7. juli 2017 @ 1.27