Project Zomboid
Anticipating Zombies [41.66+]
Показване на 1 — 7 от 7 постъпления
Обновление: 8 февр. 2024 в 11:59

Changed the way zombie speed is calculated. This should stop zombies from being faster than intended

Обновление: 2 март 2022 в 10:22

IndieStone has changed the functionality of getZombieLungeSpeed. Mod now uses getSpeedMod to determine speed.

Обновление: 12 май 2020 в 9:18

Added zombie:getTarget() to fix nil pointer.

Обновление: 28 септ. 2017 в 2:37

Added a small check to prevent having zombies having no target.

Обновление: 27 авг. 2017 в 11:50

Обновление: 11 юли 2017 в 13:25

update 1:
* Fixed TargetVelocity.
* Lunging zombies only anticipate when then are near you, should prevent slow shamblers from attempting to out manouver you while being 10 meters away...
* While trying to run past zombies, the zombies should move more towards you instead of only cutt ing off your route

Обновление: 7 юли 2017 в 1:27