Stellaris
Separate Human Phenotypes
Hiển thị 1-10 trong 40 mục
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Cập nhật: 30 Thg10, 2024 @ 3:27am
bởi The Warg

Updated for v3.14.1
No changes needed afaik.

Cập nhật: 3 Thg07, 2024 @ 2:24pm
bởi The Warg

- Updated mod to be compatible with 3.12.5
- the old species_class file has been replaced with the new portraits_sets file
- file separate files in gfx\portraits\portraits have been consolidated into one portraits_sephumphen.txt file
- Removed UI mod requirement as it is no longer needed

Cập nhật: 5 Thg11, 2022 @ 1:42pm

Updated for Version 3.5.*

Sorry for the long absence. Life stuff and a general burnout with Paradox games kept me from really looking at anything related to Stellaris.

Everything should be up-to-date in regards to the new human portraits. I did not do anything with the legacy portraits, however. In the future I may take look at implementing them into the mod but for now I am just using the new portraits.

Cập nhật: 14 Thg05, 2022 @ 10:33pm

Update for version 3.4

Updating the mod to work with the new 3.4 human portraits was pretty simple. In the quick tests I did it looked like everything was working fine. If there are any troubles just yell at me and I will fix it when I can.

The new portraits also mean I can create a new separate portrait for Latinos so that was added as well.

Cập nhật: 15 Thg04, 2021 @ 9:54am

Cập nhật: 24 Thg12, 2020 @ 7:25am

Cập nhật: 31 Thg07, 2020 @ 11:30am

Cập nhật: 24 Thg03, 2020 @ 10:35am

Cập nhật: 21 Thg03, 2020 @ 10:34am

Cập nhật: 24 Thg01, 2020 @ 4:18pm