Stellaris
Separate Human Phenotypes
Wyświetlanie 1-10 z 40 pozycji
< 1  2  3  4 >
Aktualizacja: 30 października 2024 o godz. 3:27
twórca: The Warg

Updated for v3.14.1
No changes needed afaik.

Aktualizacja: 3 lipca 2024 o godz. 14:24
twórca: The Warg

- Updated mod to be compatible with 3.12.5
- the old species_class file has been replaced with the new portraits_sets file
- file separate files in gfx\portraits\portraits have been consolidated into one portraits_sephumphen.txt file
- Removed UI mod requirement as it is no longer needed

Aktualizacja: 5 listopada 2022 o godz. 13:42

Updated for Version 3.5.*

Sorry for the long absence. Life stuff and a general burnout with Paradox games kept me from really looking at anything related to Stellaris.

Everything should be up-to-date in regards to the new human portraits. I did not do anything with the legacy portraits, however. In the future I may take look at implementing them into the mod but for now I am just using the new portraits.

Aktualizacja: 14 maja 2022 o godz. 22:33

Update for version 3.4

Updating the mod to work with the new 3.4 human portraits was pretty simple. In the quick tests I did it looked like everything was working fine. If there are any troubles just yell at me and I will fix it when I can.

The new portraits also mean I can create a new separate portrait for Latinos so that was added as well.

Aktualizacja: 15 kwietnia 2021 o godz. 9:54

Aktualizacja: 24 grudnia 2020 o godz. 7:25

Aktualizacja: 31 lipca 2020 o godz. 11:30

Aktualizacja: 24 marca 2020 o godz. 10:35

Aktualizacja: 21 marca 2020 o godz. 10:34

Aktualizacja: 24 stycznia 2020 o godz. 16:18