Stellaris

Stellaris

Separate Human Phenotypes
Zobrazuje se 1–10 z 40 položek
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Aktualizace: 30. říj. 2024 v 3.27
provedl The Warg

Updated for v3.14.1
No changes needed afaik.

Aktualizace: 3. čvc. 2024 v 14.24
provedl The Warg

- Updated mod to be compatible with 3.12.5
- the old species_class file has been replaced with the new portraits_sets file
- file separate files in gfx\portraits\portraits have been consolidated into one portraits_sephumphen.txt file
- Removed UI mod requirement as it is no longer needed

Aktualizace: 5. lis. 2022 v 13.42

Updated for Version 3.5.*

Sorry for the long absence. Life stuff and a general burnout with Paradox games kept me from really looking at anything related to Stellaris.

Everything should be up-to-date in regards to the new human portraits. I did not do anything with the legacy portraits, however. In the future I may take look at implementing them into the mod but for now I am just using the new portraits.

Aktualizace: 14. kvě. 2022 v 22.33

Update for version 3.4

Updating the mod to work with the new 3.4 human portraits was pretty simple. In the quick tests I did it looked like everything was working fine. If there are any troubles just yell at me and I will fix it when I can.

The new portraits also mean I can create a new separate portrait for Latinos so that was added as well.

Aktualizace: 15. dub. 2021 v 9.54

Aktualizace: 24. pro. 2020 v 7.25

Aktualizace: 31. čvc. 2020 v 11.30

Aktualizace: 24. bře. 2020 v 10.35

Aktualizace: 21. bře. 2020 v 10.34

Aktualizace: 24. led. 2020 v 16.18