Stellaris

Stellaris

Separate Human Phenotypes
Näytetään 1–10 / 40
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Päivitys: 30.10.2024 klo 3.27
tekijältä The Warg

Updated for v3.14.1
No changes needed afaik.

Päivitys: 3.7.2024 klo 14.24
tekijältä The Warg

- Updated mod to be compatible with 3.12.5
- the old species_class file has been replaced with the new portraits_sets file
- file separate files in gfx\portraits\portraits have been consolidated into one portraits_sephumphen.txt file
- Removed UI mod requirement as it is no longer needed

Päivitys: 5.11.2022 klo 13.42

Updated for Version 3.5.*

Sorry for the long absence. Life stuff and a general burnout with Paradox games kept me from really looking at anything related to Stellaris.

Everything should be up-to-date in regards to the new human portraits. I did not do anything with the legacy portraits, however. In the future I may take look at implementing them into the mod but for now I am just using the new portraits.

Päivitys: 14.5.2022 klo 22.33

Update for version 3.4

Updating the mod to work with the new 3.4 human portraits was pretty simple. In the quick tests I did it looked like everything was working fine. If there are any troubles just yell at me and I will fix it when I can.

The new portraits also mean I can create a new separate portrait for Latinos so that was added as well.

Päivitys: 15.4.2021 klo 9.54

Päivitys: 24.12.2020 klo 7.25

Päivitys: 31.7.2020 klo 11.30

Päivitys: 24.3.2020 klo 10.35

Päivitys: 21.3.2020 klo 10.34

Päivitys: 24.1.2020 klo 16.18