Stellaris
Separate Human Phenotypes
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更新:2024年10月30日 @ 3時27分
更新者:The Warg

Updated for v3.14.1
No changes needed afaik.

更新:2024年7月3日 @ 14時24分
更新者:The Warg

- Updated mod to be compatible with 3.12.5
- the old species_class file has been replaced with the new portraits_sets file
- file separate files in gfx\portraits\portraits have been consolidated into one portraits_sephumphen.txt file
- Removed UI mod requirement as it is no longer needed

更新:2022年11月5日 @ 13時42分

Updated for Version 3.5.*

Sorry for the long absence. Life stuff and a general burnout with Paradox games kept me from really looking at anything related to Stellaris.

Everything should be up-to-date in regards to the new human portraits. I did not do anything with the legacy portraits, however. In the future I may take look at implementing them into the mod but for now I am just using the new portraits.

更新:2022年5月14日 @ 22時33分

Update for version 3.4

Updating the mod to work with the new 3.4 human portraits was pretty simple. In the quick tests I did it looked like everything was working fine. If there are any troubles just yell at me and I will fix it when I can.

The new portraits also mean I can create a new separate portrait for Latinos so that was added as well.

更新:2021年4月15日 @ 9時54分

更新:2020年12月24日 @ 7時25分

更新:2020年7月31日 @ 11時30分

更新:2020年3月24日 @ 10時35分

更新:2020年3月21日 @ 10時34分

更新:2020年1月24日 @ 16時18分