Stellaris

Stellaris

Separate Human Phenotypes
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更新:2024 年 10 月 30 日 @ 上午 3:27
The Warg 發表

Updated for v3.14.1
No changes needed afaik.

更新:2024 年 7 月 3 日 @ 下午 2:24
The Warg 發表

- Updated mod to be compatible with 3.12.5
- the old species_class file has been replaced with the new portraits_sets file
- file separate files in gfx\portraits\portraits have been consolidated into one portraits_sephumphen.txt file
- Removed UI mod requirement as it is no longer needed

更新:2022 年 11 月 5 日 @ 下午 1:42

Updated for Version 3.5.*

Sorry for the long absence. Life stuff and a general burnout with Paradox games kept me from really looking at anything related to Stellaris.

Everything should be up-to-date in regards to the new human portraits. I did not do anything with the legacy portraits, however. In the future I may take look at implementing them into the mod but for now I am just using the new portraits.

更新:2022 年 5 月 14 日 @ 下午 10:33

Update for version 3.4

Updating the mod to work with the new 3.4 human portraits was pretty simple. In the quick tests I did it looked like everything was working fine. If there are any troubles just yell at me and I will fix it when I can.

The new portraits also mean I can create a new separate portrait for Latinos so that was added as well.

更新:2021 年 4 月 15 日 @ 上午 9:54

更新:2020 年 12 月 24 日 @ 上午 7:25

更新:2020 年 7 月 31 日 @ 上午 11:30

更新:2020 年 3 月 24 日 @ 上午 10:35

更新:2020 年 3 月 21 日 @ 上午 10:34

更新:2020 年 1 月 24 日 @ 下午 4:18