Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Stances Retold
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更新:10 月 13 日 @ 下午 11:44
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A 30-minute countdown timer has been implemented on each of the stances to force the UI to refresh. This fixes a UI refresh bug.

更新:10 月 7 日 @ 上午 7:13
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Ui refresh bug fixed.

更新:10 月 2 日 @ 上午 5:48
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- Sprint ability : reducing stamina usage. Increasing ability effect time.

更新:9 月 7 日 @ 上午 11:06
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General :
- Minimum melee hit chance changed from 10% to 5% making units with high defensive untis more resilient.
- Melee hit chance base changed from 15% to 20%.

Defensive stance :
- Shield Armor stats deleted. (This stat is in the data base but it is inactive in the core game. It has no effect)
- Armor added (unit resilience improved).
- Melee defense increased in some club and axe units making them more resilient.

Offensive stance :
- Charge bonus added.
- Melee attack malus deleted.

更新:9 月 4 日 @ 上午 7:50
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Balance adjustements :

Defensive stance
- Increased missile block change.
- Increased Shield armor.

更新:8 月 28 日 @ 上午 11:25
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Balance adjustements :

1. Precise stance vs units bonus increased.

2. Defensive stance : Mass bracing (charge resistance) increased.

3. Defensive stance : Bonus vs large increased. Spear units in defensive stance are now more resistant vs chariots and cavalry.

更新:8 月 19 日 @ 上午 9:49
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Balance adjustement :

1. Defensive stance : Unit mass bonuses increased.

2. Precise stance : Attack increased.

3. Offensive stance : Damage increased.

更新:7 月 3 日 @ 下午 12:19
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更新:7 月 2 日 @ 下午 1:52
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更新:7 月 2 日 @ 上午 11:33
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