Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Stances Retold
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更新:10月13日 @ 23時44分
更新者:Franck

A 30-minute countdown timer has been implemented on each of the stances to force the UI to refresh. This fixes a UI refresh bug.

更新:10月7日 @ 7時13分
更新者:Franck

Ui refresh bug fixed.

更新:10月2日 @ 5時48分
更新者:Franck

- Sprint ability : reducing stamina usage. Increasing ability effect time.

更新:9月7日 @ 11時06分
更新者:Franck

General :
- Minimum melee hit chance changed from 10% to 5% making units with high defensive untis more resilient.
- Melee hit chance base changed from 15% to 20%.

Defensive stance :
- Shield Armor stats deleted. (This stat is in the data base but it is inactive in the core game. It has no effect)
- Armor added (unit resilience improved).
- Melee defense increased in some club and axe units making them more resilient.

Offensive stance :
- Charge bonus added.
- Melee attack malus deleted.

更新:9月4日 @ 7時50分
更新者:Franck

Balance adjustements :

Defensive stance
- Increased missile block change.
- Increased Shield armor.

更新:8月28日 @ 11時25分
更新者:Franck

Balance adjustements :

1. Precise stance vs units bonus increased.

2. Defensive stance : Mass bracing (charge resistance) increased.

3. Defensive stance : Bonus vs large increased. Spear units in defensive stance are now more resistant vs chariots and cavalry.

更新:8月19日 @ 9時49分
更新者:Franck

Balance adjustement :

1. Defensive stance : Unit mass bonuses increased.

2. Precise stance : Attack increased.

3. Offensive stance : Damage increased.

更新:7月3日 @ 12時19分
更新者:Franck

更新:7月2日 @ 13時52分
更新者:Franck

更新:7月2日 @ 11時33分
更新者:Franck