Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Stances Retold
Näytetään 1–10 / 14
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Päivitys: 13.10. klo 23.44
tekijältä Franck

A 30-minute countdown timer has been implemented on each of the stances to force the UI to refresh. This fixes a UI refresh bug.

Päivitys: 7.10. klo 7.13
tekijältä Franck

Ui refresh bug fixed.

Päivitys: 2.10. klo 5.48
tekijältä Franck

- Sprint ability : reducing stamina usage. Increasing ability effect time.

Päivitys: 7.9. klo 11.06
tekijältä Franck

General :
- Minimum melee hit chance changed from 10% to 5% making units with high defensive untis more resilient.
- Melee hit chance base changed from 15% to 20%.

Defensive stance :
- Shield Armor stats deleted. (This stat is in the data base but it is inactive in the core game. It has no effect)
- Armor added (unit resilience improved).
- Melee defense increased in some club and axe units making them more resilient.

Offensive stance :
- Charge bonus added.
- Melee attack malus deleted.

Päivitys: 4.9. klo 7.50
tekijältä Franck

Balance adjustements :

Defensive stance
- Increased missile block change.
- Increased Shield armor.

Päivitys: 28.8. klo 11.25
tekijältä Franck

Balance adjustements :

1. Precise stance vs units bonus increased.

2. Defensive stance : Mass bracing (charge resistance) increased.

3. Defensive stance : Bonus vs large increased. Spear units in defensive stance are now more resistant vs chariots and cavalry.

Päivitys: 19.8. klo 9.49
tekijältä Franck

Balance adjustement :

1. Defensive stance : Unit mass bonuses increased.

2. Precise stance : Attack increased.

3. Offensive stance : Damage increased.

Päivitys: 3.7. klo 12.19
tekijältä Franck

Päivitys: 2.7. klo 13.52
tekijältä Franck

Päivitys: 2.7. klo 11.33
tekijältä Franck