Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Stances Retold
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Update: 13 okt om 23:44
door Franck

A 30-minute countdown timer has been implemented on each of the stances to force the UI to refresh. This fixes a UI refresh bug.

Update: 7 okt om 7:13
door Franck

Ui refresh bug fixed.

Update: 2 okt om 5:48
door Franck

- Sprint ability : reducing stamina usage. Increasing ability effect time.

Update: 7 sep om 11:06
door Franck

General :
- Minimum melee hit chance changed from 10% to 5% making units with high defensive untis more resilient.
- Melee hit chance base changed from 15% to 20%.

Defensive stance :
- Shield Armor stats deleted. (This stat is in the data base but it is inactive in the core game. It has no effect)
- Armor added (unit resilience improved).
- Melee defense increased in some club and axe units making them more resilient.

Offensive stance :
- Charge bonus added.
- Melee attack malus deleted.

Update: 4 sep om 7:50
door Franck

Balance adjustements :

Defensive stance
- Increased missile block change.
- Increased Shield armor.

Update: 28 aug om 11:25
door Franck

Balance adjustements :

1. Precise stance vs units bonus increased.

2. Defensive stance : Mass bracing (charge resistance) increased.

3. Defensive stance : Bonus vs large increased. Spear units in defensive stance are now more resistant vs chariots and cavalry.

Update: 19 aug om 9:49
door Franck

Balance adjustement :

1. Defensive stance : Unit mass bonuses increased.

2. Precise stance : Attack increased.

3. Offensive stance : Damage increased.

Update: 3 jul om 12:19
door Franck

Update: 2 jul om 13:52
door Franck

Update: 2 jul om 11:33
door Franck