Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Stances Retold
1–10 из 14
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Обновление: 13 окт в 23:44
автор: Franck

A 30-minute countdown timer has been implemented on each of the stances to force the UI to refresh. This fixes a UI refresh bug.

Обновление: 7 окт в 7:13
автор: Franck

Ui refresh bug fixed.

Обновление: 2 окт в 5:48
автор: Franck

- Sprint ability : reducing stamina usage. Increasing ability effect time.

Обновление: 7 сен в 11:06
автор: Franck

General :
- Minimum melee hit chance changed from 10% to 5% making units with high defensive untis more resilient.
- Melee hit chance base changed from 15% to 20%.

Defensive stance :
- Shield Armor stats deleted. (This stat is in the data base but it is inactive in the core game. It has no effect)
- Armor added (unit resilience improved).
- Melee defense increased in some club and axe units making them more resilient.

Offensive stance :
- Charge bonus added.
- Melee attack malus deleted.

Обновление: 4 сен в 7:50
автор: Franck

Balance adjustements :

Defensive stance
- Increased missile block change.
- Increased Shield armor.

Обновление: 28 авг в 11:25
автор: Franck

Balance adjustements :

1. Precise stance vs units bonus increased.

2. Defensive stance : Mass bracing (charge resistance) increased.

3. Defensive stance : Bonus vs large increased. Spear units in defensive stance are now more resistant vs chariots and cavalry.

Обновление: 19 авг в 9:49
автор: Franck

Balance adjustement :

1. Defensive stance : Unit mass bonuses increased.

2. Precise stance : Attack increased.

3. Offensive stance : Damage increased.

Обновление: 3 июл в 12:19
автор: Franck

Обновление: 2 июл в 13:52
автор: Franck

Обновление: 2 июл в 11:33
автор: Franck