Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Stances Retold
Εμφάνιση 1-10 από 14 καταχωρίσεις
< 1  2 >
Ενημέρωση: 13 Οκτ στις 23:44
από Franck

A 30-minute countdown timer has been implemented on each of the stances to force the UI to refresh. This fixes a UI refresh bug.

Ενημέρωση: 7 Οκτ στις 7:13
από Franck

Ui refresh bug fixed.

Ενημέρωση: 2 Οκτ στις 5:48
από Franck

- Sprint ability : reducing stamina usage. Increasing ability effect time.

Ενημέρωση: 7 Σεπ στις 11:06
από Franck

General :
- Minimum melee hit chance changed from 10% to 5% making units with high defensive untis more resilient.
- Melee hit chance base changed from 15% to 20%.

Defensive stance :
- Shield Armor stats deleted. (This stat is in the data base but it is inactive in the core game. It has no effect)
- Armor added (unit resilience improved).
- Melee defense increased in some club and axe units making them more resilient.

Offensive stance :
- Charge bonus added.
- Melee attack malus deleted.

Ενημέρωση: 4 Σεπ στις 7:50
από Franck

Balance adjustements :

Defensive stance
- Increased missile block change.
- Increased Shield armor.

Ενημέρωση: 28 Αυγ στις 11:25
από Franck

Balance adjustements :

1. Precise stance vs units bonus increased.

2. Defensive stance : Mass bracing (charge resistance) increased.

3. Defensive stance : Bonus vs large increased. Spear units in defensive stance are now more resistant vs chariots and cavalry.

Ενημέρωση: 19 Αυγ στις 9:49
από Franck

Balance adjustement :

1. Defensive stance : Unit mass bonuses increased.

2. Precise stance : Attack increased.

3. Offensive stance : Damage increased.

Ενημέρωση: 3 Ιουλ στις 12:19
από Franck

Ενημέρωση: 2 Ιουλ στις 13:52
από Franck

Ενημέρωση: 2 Ιουλ στις 11:33
από Franck