Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Stances Retold
Viser 1–10 av 14 bidrag
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Oppdatering: 13. okt. @ 23.44

A 30-minute countdown timer has been implemented on each of the stances to force the UI to refresh. This fixes a UI refresh bug.

Oppdatering: 7. okt. @ 7.13

Ui refresh bug fixed.

Oppdatering: 2. okt. @ 5.48

- Sprint ability : reducing stamina usage. Increasing ability effect time.

Oppdatering: 7. sep. @ 11.06

General :
- Minimum melee hit chance changed from 10% to 5% making units with high defensive untis more resilient.
- Melee hit chance base changed from 15% to 20%.

Defensive stance :
- Shield Armor stats deleted. (This stat is in the data base but it is inactive in the core game. It has no effect)
- Armor added (unit resilience improved).
- Melee defense increased in some club and axe units making them more resilient.

Offensive stance :
- Charge bonus added.
- Melee attack malus deleted.

Oppdatering: 4. sep. @ 7.50

Balance adjustements :

Defensive stance
- Increased missile block change.
- Increased Shield armor.

Oppdatering: 28. aug. @ 11.25

Balance adjustements :

1. Precise stance vs units bonus increased.

2. Defensive stance : Mass bracing (charge resistance) increased.

3. Defensive stance : Bonus vs large increased. Spear units in defensive stance are now more resistant vs chariots and cavalry.

Oppdatering: 19. aug. @ 9.49

Balance adjustement :

1. Defensive stance : Unit mass bonuses increased.

2. Precise stance : Attack increased.

3. Offensive stance : Damage increased.

Oppdatering: 3. juli @ 12.19

Oppdatering: 2. juli @ 13.52

Oppdatering: 2. juli @ 11.33