Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Stances Retold
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Uppdatering: 13 okt @ 23:44

A 30-minute countdown timer has been implemented on each of the stances to force the UI to refresh. This fixes a UI refresh bug.

Uppdatering: 7 okt @ 7:13

Ui refresh bug fixed.

Uppdatering: 2 okt @ 5:48

- Sprint ability : reducing stamina usage. Increasing ability effect time.

Uppdatering: 7 sep @ 11:06

General :
- Minimum melee hit chance changed from 10% to 5% making units with high defensive untis more resilient.
- Melee hit chance base changed from 15% to 20%.

Defensive stance :
- Shield Armor stats deleted. (This stat is in the data base but it is inactive in the core game. It has no effect)
- Armor added (unit resilience improved).
- Melee defense increased in some club and axe units making them more resilient.

Offensive stance :
- Charge bonus added.
- Melee attack malus deleted.

Uppdatering: 4 sep @ 7:50

Balance adjustements :

Defensive stance
- Increased missile block change.
- Increased Shield armor.

Uppdatering: 28 aug @ 11:25

Balance adjustements :

1. Precise stance vs units bonus increased.

2. Defensive stance : Mass bracing (charge resistance) increased.

3. Defensive stance : Bonus vs large increased. Spear units in defensive stance are now more resistant vs chariots and cavalry.

Uppdatering: 19 aug @ 9:49

Balance adjustement :

1. Defensive stance : Unit mass bonuses increased.

2. Precise stance : Attack increased.

3. Offensive stance : Damage increased.

Uppdatering: 3 jul @ 12:19

Uppdatering: 2 jul @ 13:52

Uppdatering: 2 jul @ 11:33