Barotrauma

Barotrauma

PolyCorp Content Expansion
Viser 1–10 av 42 bidrag
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Oppdatering: 6. okt. @ 9.13

AI can now use PCHBA-30, switched from "RangedWeapon" to "RepairTool"

Oppdatering: 4. okt. @ 9.07

Added ballast flora damage to PCHBA-30.

Oppdatering: 4. okt. @ 8.15

PCHBA-30 quality added and is now storable in character inventory.

Oppdatering: 4. okt. @ 8.04

Complete rework of PCHBA-30 function.
It now works like melee weapons in slasher games (eg mordhau/chiv).
Comes with two animations that cycle between eachother with differing damage and range.

Oppdatering: 3. okt. @ 16.33

Fixed PCHMG-7 particles.

Oppdatering: 3. okt. @ 7.15

Repainted PCHMG-7 sprite for more contrast.

Oppdatering: 2. okt. @ 23.37

Localization adjustment.

Oppdatering: 30. sep. @ 8.04

Density fix for HEDP and shaped charge jets.

Oppdatering: 30. sep. @ 7.14

Fixed sprite bug on right leg of exosuit hopefully for the last time.

Oppdatering: 30. sep. @ 6.38

PCHBA-30 added. A 30KG breaching axe primarily meant for exosuits. Basically a direct upgrade over boarding axe with the "downside" of having to use an exosuit.