Barotrauma
PolyCorp Content Expansion
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更新:10月6日 @ 9時13分
更新者:Polymorphic Turtle

AI can now use PCHBA-30, switched from "RangedWeapon" to "RepairTool"

更新:10月4日 @ 9時07分
更新者:Polymorphic Turtle

Added ballast flora damage to PCHBA-30.

更新:10月4日 @ 8時15分
更新者:Polymorphic Turtle

PCHBA-30 quality added and is now storable in character inventory.

更新:10月4日 @ 8時04分
更新者:Polymorphic Turtle

Complete rework of PCHBA-30 function.
It now works like melee weapons in slasher games (eg mordhau/chiv).
Comes with two animations that cycle between eachother with differing damage and range.

更新:10月3日 @ 16時33分
更新者:Polymorphic Turtle

Fixed PCHMG-7 particles.

更新:10月3日 @ 7時15分
更新者:Polymorphic Turtle

Repainted PCHMG-7 sprite for more contrast.

更新:10月2日 @ 23時37分
更新者:Polymorphic Turtle

Localization adjustment.

更新:9月30日 @ 8時04分
更新者:Polymorphic Turtle

Density fix for HEDP and shaped charge jets.

更新:9月30日 @ 7時14分
更新者:Polymorphic Turtle

Fixed sprite bug on right leg of exosuit hopefully for the last time.

更新:9月30日 @ 6時38分
更新者:Polymorphic Turtle

PCHBA-30 added. A 30KG breaching axe primarily meant for exosuits. Basically a direct upgrade over boarding axe with the "downside" of having to use an exosuit.