Barotrauma
PolyCorp Content Expansion
กำลังแสดง 1-10 จาก 42 รายการ
< 1  2  3  4  5 >
อัปเดต: 6 ต.ค. @ 9: 13am

AI can now use PCHBA-30, switched from "RangedWeapon" to "RepairTool"

อัปเดต: 4 ต.ค. @ 9: 07am

Added ballast flora damage to PCHBA-30.

อัปเดต: 4 ต.ค. @ 8: 15am

PCHBA-30 quality added and is now storable in character inventory.

อัปเดต: 4 ต.ค. @ 8: 04am

Complete rework of PCHBA-30 function.
It now works like melee weapons in slasher games (eg mordhau/chiv).
Comes with two animations that cycle between eachother with differing damage and range.

อัปเดต: 3 ต.ค. @ 4: 33pm

Fixed PCHMG-7 particles.

อัปเดต: 3 ต.ค. @ 7: 15am

Repainted PCHMG-7 sprite for more contrast.

อัปเดต: 2 ต.ค. @ 11: 37pm

Localization adjustment.

อัปเดต: 30 ก.ย. @ 8: 04am

Density fix for HEDP and shaped charge jets.

อัปเดต: 30 ก.ย. @ 7: 14am

Fixed sprite bug on right leg of exosuit hopefully for the last time.

อัปเดต: 30 ก.ย. @ 6: 38am

PCHBA-30 added. A 30KG breaching axe primarily meant for exosuits. Basically a direct upgrade over boarding axe with the "downside" of having to use an exosuit.