Barotrauma
PolyCorp Content Expansion
Показване на 1 — 10 от 42 постъпления
< 1  2  3  4  5 >
Обновление: 6 окт. в 9:13

AI can now use PCHBA-30, switched from "RangedWeapon" to "RepairTool"

Обновление: 4 окт. в 9:07

Added ballast flora damage to PCHBA-30.

Обновление: 4 окт. в 8:15

PCHBA-30 quality added and is now storable in character inventory.

Обновление: 4 окт. в 8:04

Complete rework of PCHBA-30 function.
It now works like melee weapons in slasher games (eg mordhau/chiv).
Comes with two animations that cycle between eachother with differing damage and range.

Обновление: 3 окт. в 16:33

Fixed PCHMG-7 particles.

Обновление: 3 окт. в 7:15

Repainted PCHMG-7 sprite for more contrast.

Обновление: 2 окт. в 23:37

Localization adjustment.

Обновление: 30 септ. в 8:04

Density fix for HEDP and shaped charge jets.

Обновление: 30 септ. в 7:14

Fixed sprite bug on right leg of exosuit hopefully for the last time.

Обновление: 30 септ. в 6:38

PCHBA-30 added. A 30KG breaching axe primarily meant for exosuits. Basically a direct upgrade over boarding axe with the "downside" of having to use an exosuit.