Barotrauma

Barotrauma

PolyCorp Content Expansion
Ergebnisse 1–10 von 42
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Update: 6. Okt. um 9:13

AI can now use PCHBA-30, switched from "RangedWeapon" to "RepairTool"

Update: 4. Okt. um 9:07

Added ballast flora damage to PCHBA-30.

Update: 4. Okt. um 8:15

PCHBA-30 quality added and is now storable in character inventory.

Update: 4. Okt. um 8:04

Complete rework of PCHBA-30 function.
It now works like melee weapons in slasher games (eg mordhau/chiv).
Comes with two animations that cycle between eachother with differing damage and range.

Update: 3. Okt. um 16:33

Fixed PCHMG-7 particles.

Update: 3. Okt. um 7:15

Repainted PCHMG-7 sprite for more contrast.

Update: 2. Okt. um 23:37

Localization adjustment.

Update: 30. Sep. um 8:04

Density fix for HEDP and shaped charge jets.

Update: 30. Sep. um 7:14

Fixed sprite bug on right leg of exosuit hopefully for the last time.

Update: 30. Sep. um 6:38

PCHBA-30 added. A 30KG breaching axe primarily meant for exosuits. Basically a direct upgrade over boarding axe with the "downside" of having to use an exosuit.