Barotrauma
PolyCorp Content Expansion
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Actualizare: 6 oct. @ 9:13

AI can now use PCHBA-30, switched from "RangedWeapon" to "RepairTool"

Actualizare: 4 oct. @ 9:07

Added ballast flora damage to PCHBA-30.

Actualizare: 4 oct. @ 8:15

PCHBA-30 quality added and is now storable in character inventory.

Actualizare: 4 oct. @ 8:04

Complete rework of PCHBA-30 function.
It now works like melee weapons in slasher games (eg mordhau/chiv).
Comes with two animations that cycle between eachother with differing damage and range.

Actualizare: 3 oct. @ 16:33

Fixed PCHMG-7 particles.

Actualizare: 3 oct. @ 7:15

Repainted PCHMG-7 sprite for more contrast.

Actualizare: 2 oct. @ 23:37

Localization adjustment.

Actualizare: 30 sept. @ 8:04

Density fix for HEDP and shaped charge jets.

Actualizare: 30 sept. @ 7:14

Fixed sprite bug on right leg of exosuit hopefully for the last time.

Actualizare: 30 sept. @ 6:38

PCHBA-30 added. A 30KG breaching axe primarily meant for exosuits. Basically a direct upgrade over boarding axe with the "downside" of having to use an exosuit.