DayZ
Zens Sleeping Mod
กำลังแสดง 11-20 จาก 21 รายการ
< 1  2  3 >
อัปเดต: 27 ก.ค. @ 1: 39am
โดย Zenarchist

- Added stringtables to JSON config to make it easier to override text messages

อัปเดต: 8 มิ.ย. @ 7: 35pm
โดย Zenarchist

- Fixed some nullpointer errors under certain circumstances
- Set MaximumSecsBuzzedByCombat to zero by default as it can be confusing for players not understanding why they can't sleep after getting attacked by zeds

อัปเดต: 8 มิ.ย. @ 4: 11am
โดย Zenarchist

- Fixed nullpointer in ZenSleep mod when sleeping in tents/modded objects

อัปเดต: 4 มิ.ย. @ 12: 39am
โดย Zenarchist

- Stopped server-side sleep effect manager initializing on Expansion AI (didn't really do anything anyway, is just redundant)

อัปเดต: 2 มิ.ย. @ 10: 23pm
โดย Zenarchist

- Fixed crash log when player logs in and receives data before player object is ready to update sleep manager.

อัปเดต: 30 พ.ค. @ 10: 59pm
โดย Zenarchist

Fixed mod name meta cpp file.

อัปเดต: 26 พ.ค. @ 6: 54pm
โดย Zenarchist

- Made sure client-side effect handler only loads on controlled client-side player - probably was fine before and never experienced issues, just a precaution to decrease chance of issues with other mods/future vanilla changes etc

อัปเดต: 26 พ.ค. @ 6: 44pm
โดย Zenarchist

- Updated sleeping bags to be separate entities and increased their slope tolerance for being deployed on angles
- Config JSON structure has been updated, check your profiles folder for a backup of the old file to copy over old config to new file
- New types.xml entries are required for deployed bags - check "extras" folder for an example types.xml config

อัปเดต: 25 พ.ค. @ 1: 40am
โดย Zenarchist

- Fixed compatibility with Expansion AI
- Removed VPPAdminTools compatibility within core mod and moved it to a repackable .pbo file to prevent issues with certain modlists
- Working on a fix for sleeping bags being buggy, but will take longer to sort out

อัปเดต: 23 เม.ย. @ 12: 06am
โดย Zenarchist

Meta file init.