DayZ
Zens Sleeping Mod
目前顯示第 11-20 項,共 21 項
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更新:7 月 27 日 @ 上午 1:39
Zenarchist 發表

- Added stringtables to JSON config to make it easier to override text messages

更新:6 月 8 日 @ 下午 7:35
Zenarchist 發表

- Fixed some nullpointer errors under certain circumstances
- Set MaximumSecsBuzzedByCombat to zero by default as it can be confusing for players not understanding why they can't sleep after getting attacked by zeds

更新:6 月 8 日 @ 上午 4:11
Zenarchist 發表

- Fixed nullpointer in ZenSleep mod when sleeping in tents/modded objects

更新:6 月 4 日 @ 上午 12:39
Zenarchist 發表

- Stopped server-side sleep effect manager initializing on Expansion AI (didn't really do anything anyway, is just redundant)

更新:6 月 2 日 @ 下午 10:23
Zenarchist 發表

- Fixed crash log when player logs in and receives data before player object is ready to update sleep manager.

更新:5 月 30 日 @ 下午 10:59
Zenarchist 發表

Fixed mod name meta cpp file.

更新:5 月 26 日 @ 下午 6:54
Zenarchist 發表

- Made sure client-side effect handler only loads on controlled client-side player - probably was fine before and never experienced issues, just a precaution to decrease chance of issues with other mods/future vanilla changes etc

更新:5 月 26 日 @ 下午 6:44
Zenarchist 發表

- Updated sleeping bags to be separate entities and increased their slope tolerance for being deployed on angles
- Config JSON structure has been updated, check your profiles folder for a backup of the old file to copy over old config to new file
- New types.xml entries are required for deployed bags - check "extras" folder for an example types.xml config

更新:5 月 25 日 @ 上午 1:40
Zenarchist 發表

- Fixed compatibility with Expansion AI
- Removed VPPAdminTools compatibility within core mod and moved it to a repackable .pbo file to prevent issues with certain modlists
- Working on a fix for sleeping bags being buggy, but will take longer to sort out

更新:4 月 23 日 @ 上午 12:06
Zenarchist 發表

Meta file init.