DayZ
Zens Sleeping Mod
11–20/21 bejegyzés mutatása
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Frissítés: júl. 27. @ 1:39
Zenarchist által

- Added stringtables to JSON config to make it easier to override text messages

Frissítés: jún. 8. @ 19:35
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- Fixed some nullpointer errors under certain circumstances
- Set MaximumSecsBuzzedByCombat to zero by default as it can be confusing for players not understanding why they can't sleep after getting attacked by zeds

Frissítés: jún. 8. @ 4:11
Zenarchist által

- Fixed nullpointer in ZenSleep mod when sleeping in tents/modded objects

Frissítés: jún. 4. @ 0:39
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- Stopped server-side sleep effect manager initializing on Expansion AI (didn't really do anything anyway, is just redundant)

Frissítés: jún. 2. @ 22:23
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- Fixed crash log when player logs in and receives data before player object is ready to update sleep manager.

Frissítés: máj. 30. @ 22:59
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Fixed mod name meta cpp file.

Frissítés: máj. 26. @ 18:54
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- Made sure client-side effect handler only loads on controlled client-side player - probably was fine before and never experienced issues, just a precaution to decrease chance of issues with other mods/future vanilla changes etc

Frissítés: máj. 26. @ 18:44
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- Updated sleeping bags to be separate entities and increased their slope tolerance for being deployed on angles
- Config JSON structure has been updated, check your profiles folder for a backup of the old file to copy over old config to new file
- New types.xml entries are required for deployed bags - check "extras" folder for an example types.xml config

Frissítés: máj. 25. @ 1:40
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- Fixed compatibility with Expansion AI
- Removed VPPAdminTools compatibility within core mod and moved it to a repackable .pbo file to prevent issues with certain modlists
- Working on a fix for sleeping bags being buggy, but will take longer to sort out

Frissítés: ápr. 23. @ 0:06
Zenarchist által

Meta file init.