DayZ
Zens Sleeping Mod
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Обновление: 27 июл в 1:39
автор: Zenarchist

- Added stringtables to JSON config to make it easier to override text messages

Обновление: 8 июн в 19:35
автор: Zenarchist

- Fixed some nullpointer errors under certain circumstances
- Set MaximumSecsBuzzedByCombat to zero by default as it can be confusing for players not understanding why they can't sleep after getting attacked by zeds

Обновление: 8 июн в 4:11
автор: Zenarchist

- Fixed nullpointer in ZenSleep mod when sleeping in tents/modded objects

Обновление: 4 июн в 0:39
автор: Zenarchist

- Stopped server-side sleep effect manager initializing on Expansion AI (didn't really do anything anyway, is just redundant)

Обновление: 2 июн в 22:23
автор: Zenarchist

- Fixed crash log when player logs in and receives data before player object is ready to update sleep manager.

Обновление: 30 мая в 22:59
автор: Zenarchist

Fixed mod name meta cpp file.

Обновление: 26 мая в 18:54
автор: Zenarchist

- Made sure client-side effect handler only loads on controlled client-side player - probably was fine before and never experienced issues, just a precaution to decrease chance of issues with other mods/future vanilla changes etc

Обновление: 26 мая в 18:44
автор: Zenarchist

- Updated sleeping bags to be separate entities and increased their slope tolerance for being deployed on angles
- Config JSON structure has been updated, check your profiles folder for a backup of the old file to copy over old config to new file
- New types.xml entries are required for deployed bags - check "extras" folder for an example types.xml config

Обновление: 25 мая в 1:40
автор: Zenarchist

- Fixed compatibility with Expansion AI
- Removed VPPAdminTools compatibility within core mod and moved it to a repackable .pbo file to prevent issues with certain modlists
- Working on a fix for sleeping bags being buggy, but will take longer to sort out

Обновление: 23 апр в 0:06
автор: Zenarchist

Meta file init.