Horizon's Gate

Horizon's Gate

Wave's Augments
52 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 17 Ağu @ 23:14
Güncelleyen: Wave

Cleaned up item re-definitions.
Removed Empower Augment compat from the "item stuck to a weapon"-type augments (blunderbuss, machete, slingshot)
Added compat for upcoming Slingshot Knight mod (WAugs should be loaded AFTER Slingshot Knight for maximum compatibility. At worst, the item description looks weird)

Güncelleme: 8 Ağu @ 22:27
Güncelleyen: Wave

Changed Rope shot augment to pull you more than it pulls the target.

Güncelleme: 8 Ağu @ 21:15
Güncelleyen: Wave

Removed shotgun augment from daggers.

Güncelleme: 8 Ağu @ 21:12
Güncelleyen: Wave

Added rope pull shot augment

Güncelleme: 5 Ağu @ 3:40
Güncelleyen: Wave

Edited content

Güncelleme: 4 Ağu @ 23:29
Güncelleyen: Wave

Removed whip/flail from shotgun augment

Güncelleme: 4 Ağu @ 23:23
Güncelleyen: Wave

Added minibomb and blunderbuss augments.

Güncelleme: 4 Ağu @ 19:24
Güncelleyen: Wave

Added slingshot augment. Goes on any melee weapon, fires a slingshot pellet straight forward (only along straight lines) when attacking. Like the slingshot, can't hit adjacent targets.
All augments now scale effects with Stone Savant and Empower Augment.
All augments now scale more like vanilla augments, with lower damage multipliers and more defense penetration.

Güncelleme: 4 Ağu @ 16:58
Güncelleyen: Wave

Removed weapon augment element from bayonet. Now works more like a secondary attack and isn't stuffed by Negate.

Güncelleme: 4 Ağu @ 16:53
Güncelleyen: Wave

Added machete/bayonet augment.