Horizon's Gate

Horizon's Gate

Wave's Augments
Näytetään 11–20 / 52
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Päivitys: 17.8. klo 23.14
tekijältä Wave

Cleaned up item re-definitions.
Removed Empower Augment compat from the "item stuck to a weapon"-type augments (blunderbuss, machete, slingshot)
Added compat for upcoming Slingshot Knight mod (WAugs should be loaded AFTER Slingshot Knight for maximum compatibility. At worst, the item description looks weird)

Päivitys: 8.8. klo 22.27
tekijältä Wave

Changed Rope shot augment to pull you more than it pulls the target.

Päivitys: 8.8. klo 21.15
tekijältä Wave

Removed shotgun augment from daggers.

Päivitys: 8.8. klo 21.12
tekijältä Wave

Added rope pull shot augment

Päivitys: 5.8. klo 3.40
tekijältä Wave

Edited content

Päivitys: 4.8. klo 23.29
tekijältä Wave

Removed whip/flail from shotgun augment

Päivitys: 4.8. klo 23.23
tekijältä Wave

Added minibomb and blunderbuss augments.

Päivitys: 4.8. klo 19.24
tekijältä Wave

Added slingshot augment. Goes on any melee weapon, fires a slingshot pellet straight forward (only along straight lines) when attacking. Like the slingshot, can't hit adjacent targets.
All augments now scale effects with Stone Savant and Empower Augment.
All augments now scale more like vanilla augments, with lower damage multipliers and more defense penetration.

Päivitys: 4.8. klo 16.58
tekijältä Wave

Removed weapon augment element from bayonet. Now works more like a secondary attack and isn't stuffed by Negate.

Päivitys: 4.8. klo 16.53
tekijältä Wave

Added machete/bayonet augment.