Horizon's Gate

Horizon's Gate

Wave's Augments
11–20/52 bejegyzés mutatása
< 1  2  3  4  5  6 >
Frissítés: aug. 17. @ 23:14
Wave által

Cleaned up item re-definitions.
Removed Empower Augment compat from the "item stuck to a weapon"-type augments (blunderbuss, machete, slingshot)
Added compat for upcoming Slingshot Knight mod (WAugs should be loaded AFTER Slingshot Knight for maximum compatibility. At worst, the item description looks weird)

Frissítés: aug. 8. @ 22:27
Wave által

Changed Rope shot augment to pull you more than it pulls the target.

Frissítés: aug. 8. @ 21:15
Wave által

Removed shotgun augment from daggers.

Frissítés: aug. 8. @ 21:12
Wave által

Added rope pull shot augment

Frissítés: aug. 5. @ 3:40
Wave által

Edited content

Frissítés: aug. 4. @ 23:29
Wave által

Removed whip/flail from shotgun augment

Frissítés: aug. 4. @ 23:23
Wave által

Added minibomb and blunderbuss augments.

Frissítés: aug. 4. @ 19:24
Wave által

Added slingshot augment. Goes on any melee weapon, fires a slingshot pellet straight forward (only along straight lines) when attacking. Like the slingshot, can't hit adjacent targets.
All augments now scale effects with Stone Savant and Empower Augment.
All augments now scale more like vanilla augments, with lower damage multipliers and more defense penetration.

Frissítés: aug. 4. @ 16:58
Wave által

Removed weapon augment element from bayonet. Now works more like a secondary attack and isn't stuffed by Negate.

Frissítés: aug. 4. @ 16:53
Wave által

Added machete/bayonet augment.