Horizon's Gate
Wave's Augments
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Ενημέρωση: 17 Αυγ στις 23:14
από Wave

Cleaned up item re-definitions.
Removed Empower Augment compat from the "item stuck to a weapon"-type augments (blunderbuss, machete, slingshot)
Added compat for upcoming Slingshot Knight mod (WAugs should be loaded AFTER Slingshot Knight for maximum compatibility. At worst, the item description looks weird)

Ενημέρωση: 8 Αυγ στις 22:27
από Wave

Changed Rope shot augment to pull you more than it pulls the target.

Ενημέρωση: 8 Αυγ στις 21:15
από Wave

Removed shotgun augment from daggers.

Ενημέρωση: 8 Αυγ στις 21:12
από Wave

Added rope pull shot augment

Ενημέρωση: 5 Αυγ στις 3:40
από Wave

Edited content

Ενημέρωση: 4 Αυγ στις 23:29
από Wave

Removed whip/flail from shotgun augment

Ενημέρωση: 4 Αυγ στις 23:23
από Wave

Added minibomb and blunderbuss augments.

Ενημέρωση: 4 Αυγ στις 19:24
από Wave

Added slingshot augment. Goes on any melee weapon, fires a slingshot pellet straight forward (only along straight lines) when attacking. Like the slingshot, can't hit adjacent targets.
All augments now scale effects with Stone Savant and Empower Augment.
All augments now scale more like vanilla augments, with lower damage multipliers and more defense penetration.

Ενημέρωση: 4 Αυγ στις 16:58
από Wave

Removed weapon augment element from bayonet. Now works more like a secondary attack and isn't stuffed by Negate.

Ενημέρωση: 4 Αυγ στις 16:53
από Wave

Added machete/bayonet augment.