Company of Heroes 3
(8) Oliveto Citra
Показване на 31 — 40 от 60 постъпления
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Обновление: 7 февр. в 8:32

minor fixes
Fx pass
added some foliage to wooden barns

Обновление: 5 февр. в 13:03

Обновление: 30 ян. в 2:55

fix has been pushed out to resolve call-in units spawning at HQ and facing the wrong direction. they now appear from behind the HQ and facing the correct direction.

Обновление: 29 ян. в 15:19

Обновление: 29 ян. в 5:12

* small object placement tweak to hopefully allow construction in certain areas

Обновление: 27 ян. в 1:33

Обновление: 26 ян. в 16:10

Обновление: 25 ян. в 17:07

Обновление: 22 ян. в 2:33

*removed red trucks as interfering with pathing
*reduced ruscus hitpoints on church to attempt to prevent floating objects if said church is levelled
*added a few lights
*added some power poles
*did a 3d grass pass
*tweaked some splines
*added some signs
*fixed blockers for mid bunker not blocking
*rotated VP's 180 degrees in place
*other minor tweaks and fixes (some floating objects)

Обновление: 20 ян. в 9:05

cosmetic pass on forestry area