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报告翻译问题






It's been a journey!
Thanks!
change notes:
* turned to 4v4
* levelled space and moved cliffs to support player base areas and provide sufficient space
* removed hedges as along the vertical axis to facilitate and encourage team cooperation and movement
* opened up the area near the lumber yard by creating openings and removing hedges
You're going to love this update!
As this map is part of the Relic sponsored map competition, I am receiving feedback as part of the judging process.
Expect some changes to the map as the competition progresses.
Balanced layout and meaningful map design.
Fun gameplay! :)
But considering those "two works are so fun to play" I just avoid this one type of building.
Minor issue compared to all the great stuff that SH-3 & RGM change; only reason I play CoH 3 are due to these Two Masterpieces on top of the fantastic maps you all are coming up with with.
I'll have a go at testing it then with that combo
Yes, the Church.
Maybe it's the Mod & Game Mode I am using that is causing the issue.
Spearhead 3 and Realism Game Tuner.
Oh well, I'll just stay out of it and work around. / Still a Cool Map & your work Rocks.
But the new building to the Mid Left has the same bug as other maps; it's really the building. This happens in other maps with other creators too.
You can occupy it with Infantry, but you can't exit them. Ruins the experience for me since holding the left is a big key in my strategy for this map; really miss the older version. Maybe a different building to the mid left area if this one can't be fixed. :)
anything added from here on in will likely be just cosmetic in nature unless something's broken that needs fixing.
Still working on it so will refine further over time.