Company of Heroes 3

Company of Heroes 3

(8) Oliveto Citra
Visualizzazione di 31-40 elementi su 60
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Aggiornamento: 7 feb, 8:32

minor fixes
Fx pass
added some foliage to wooden barns

Aggiornamento: 5 feb, 13:03

Aggiornamento: 30 gen, 2:55

fix has been pushed out to resolve call-in units spawning at HQ and facing the wrong direction. they now appear from behind the HQ and facing the correct direction.

Aggiornamento: 29 gen, 15:19

Aggiornamento: 29 gen, 5:12

* small object placement tweak to hopefully allow construction in certain areas

Aggiornamento: 27 gen, 1:33

Aggiornamento: 26 gen, 16:10

Aggiornamento: 25 gen, 17:07

Aggiornamento: 22 gen, 2:33

*removed red trucks as interfering with pathing
*reduced ruscus hitpoints on church to attempt to prevent floating objects if said church is levelled
*added a few lights
*added some power poles
*did a 3d grass pass
*tweaked some splines
*added some signs
*fixed blockers for mid bunker not blocking
*rotated VP's 180 degrees in place
*other minor tweaks and fixes (some floating objects)

Aggiornamento: 20 gen, 9:05

cosmetic pass on forestry area