Company of Heroes 3

Company of Heroes 3

(8) Oliveto Citra
Se afișează 31-40 din 60 intrări
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Actualizare: 7 febr. @ 8:32

minor fixes
Fx pass
added some foliage to wooden barns

Actualizare: 5 febr. @ 13:03

Actualizare: 30 ian. @ 2:55

fix has been pushed out to resolve call-in units spawning at HQ and facing the wrong direction. they now appear from behind the HQ and facing the correct direction.

Actualizare: 29 ian. @ 15:19

Actualizare: 29 ian. @ 5:12

* small object placement tweak to hopefully allow construction in certain areas

Actualizare: 27 ian. @ 1:33

Actualizare: 26 ian. @ 16:10

Actualizare: 25 ian. @ 17:07

Actualizare: 22 ian. @ 2:33

*removed red trucks as interfering with pathing
*reduced ruscus hitpoints on church to attempt to prevent floating objects if said church is levelled
*added a few lights
*added some power poles
*did a 3d grass pass
*tweaked some splines
*added some signs
*fixed blockers for mid bunker not blocking
*rotated VP's 180 degrees in place
*other minor tweaks and fixes (some floating objects)

Actualizare: 20 ian. @ 9:05

cosmetic pass on forestry area