DayZ
TerjeSkills
目前顯示第 1-10 項,共 50 項
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更新:10 月 5 日 @ 上午 11:40
Terje Bruøygard 發表

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

更新:10 月 4 日 @ 上午 11:05
Terje Bruøygard 發表

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

更新:9 月 9 日 @ 上午 10:50
Terje Bruøygard 發表

- Minor bug fixes

更新:8 月 27 日 @ 下午 2:46
Terje Bruøygard 發表

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

更新:6 月 3 日 @ 上午 8:26
Terje Bruøygard 發表

Compatibility with 1.28

更新:5 月 7 日 @ 下午 1:34
Terje Bruøygard 發表

更新:3 月 15 日 @ 下午 2:05
Terje Bruøygard 發表

更新:3 月 9 日 @ 上午 11:41
Terje Bruøygard 發表

更新:2 月 25 日 @ 下午 3:17
Terje Bruøygard 發表

更新:1 月 30 日 @ 上午 9:40
Terje Bruøygard 發表