DayZ
TerjeSkills
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Aggiornamento: 5 ott, 11:40

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

Aggiornamento: 4 ott, 11:05

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

Aggiornamento: 9 set, 10:50

- Minor bug fixes

Aggiornamento: 27 ago, 14:46

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

Aggiornamento: 3 giu, 8:26

Compatibility with 1.28

Aggiornamento: 7 mag, 13:34

Aggiornamento: 15 mar, 14:05

Aggiornamento: 9 mar, 11:41

Aggiornamento: 25 feb, 15:17

Aggiornamento: 30 gen, 9:40