DayZ
TerjeSkills
Ergebnisse 1–10 von 50
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Update: 5. Okt. um 11:40

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

Update: 4. Okt. um 11:05

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

Update: 9. Sep. um 10:50

- Minor bug fixes

Update: 27. Aug. um 14:46

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

Update: 3. Jun. um 8:26

Compatibility with 1.28

Update: 7. Mai um 13:34

Update: 15. Mrz. um 14:05

Update: 9. Mrz. um 11:41

Update: 25. Feb. um 15:17

Update: 30. Jan. um 9:40