DayZ
TerjeSkills
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Обновление: 5 окт. в 11:40

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

Обновление: 4 окт. в 11:05

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

Обновление: 9 септ. в 10:50

- Minor bug fixes

Обновление: 27 авг. в 14:46

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

Обновление: 3 юни в 8:26

Compatibility with 1.28

Обновление: 7 май в 13:34

Обновление: 15 март в 14:05

Обновление: 9 март в 11:41

Обновление: 25 февр. в 15:17

Обновление: 30 ян. в 9:40