DayZ
TerjeSkills
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Uppdatering: 5 okt @ 11:40

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

Uppdatering: 4 okt @ 11:05

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

Uppdatering: 9 sep @ 10:50

- Minor bug fixes

Uppdatering: 27 aug @ 14:46

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

Uppdatering: 3 jun @ 8:26

Compatibility with 1.28

Uppdatering: 7 maj @ 13:34

Uppdatering: 15 mar @ 14:05

Uppdatering: 9 mar @ 11:41

Uppdatering: 25 feb @ 15:17

Uppdatering: 30 jan @ 9:40