DayZ
TerjeSkills
1-10 van 50 items weergegeven
< 1  2  3  4  5 >
Update: 5 okt om 11:40

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

Update: 4 okt om 11:05

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

Update: 9 sep om 10:50

- Minor bug fixes

Update: 27 aug om 14:46

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

Update: 3 jun om 8:26

Compatibility with 1.28

Update: 7 mei om 13:34

Update: 15 mrt om 14:05

Update: 9 mrt om 11:41

Update: 25 feb om 15:17

Update: 30 jan om 9:40