DayZ
TerjeSkills
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Opdatering: 5. okt. kl. 11:40

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

Opdatering: 4. okt. kl. 11:05

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

Opdatering: 9. sep. kl. 10:50

- Minor bug fixes

Opdatering: 27. aug. kl. 14:46

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

Opdatering: 3. juni kl. 8:26

Compatibility with 1.28

Opdatering: 7. maj kl. 13:34

Opdatering: 15. mar. kl. 14:05

Opdatering: 9. mar. kl. 11:41

Opdatering: 25. feb. kl. 15:17

Opdatering: 30. jan. kl. 9:40