DayZ
TerjeSkills
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更新:10月5日 @ 11時40分
更新者:Terje Bruøygard

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

更新:10月4日 @ 11時05分
更新者:Terje Bruøygard

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

更新:9月9日 @ 10時50分
更新者:Terje Bruøygard

- Minor bug fixes

更新:8月27日 @ 14時46分
更新者:Terje Bruøygard

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

更新:6月3日 @ 8時26分
更新者:Terje Bruøygard

Compatibility with 1.28

更新:5月7日 @ 13時34分
更新者:Terje Bruøygard

更新:3月15日 @ 14時05分
更新者:Terje Bruøygard

更新:3月9日 @ 11時41分
更新者:Terje Bruøygard

更新:2月25日 @ 15時17分
更新者:Terje Bruøygard

更新:1月30日 @ 9時40分
更新者:Terje Bruøygard