DayZ
TerjeSkills
Näytetään 1–10 / 50
< 1  2  3  4  5 >
Päivitys: 5.10. klo 11.40
tekijältä Terje Bruøygard

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

Päivitys: 4.10. klo 11.05
tekijältä Terje Bruøygard

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

Päivitys: 9.9. klo 10.50
tekijältä Terje Bruøygard

- Minor bug fixes

Päivitys: 27.8. klo 14.46
tekijältä Terje Bruøygard

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

Päivitys: 3.6. klo 8.26
tekijältä Terje Bruøygard

Compatibility with 1.28

Päivitys: 7.5. klo 13.34
tekijältä Terje Bruøygard

Päivitys: 15.3. klo 14.05
tekijältä Terje Bruøygard

Päivitys: 9.3. klo 11.41
tekijältä Terje Bruøygard

Päivitys: 25.2. klo 15.17
tekijältä Terje Bruøygard

Päivitys: 30.1. klo 9.40
tekijältä Terje Bruøygard